Quote:
Originally Posted by Lyte
We've considered this option in the past, but there's some interesting questions.
1) Do we give the player who voluntary drops out a bonus? If so, what is the bonus?
2) Is there a bonus to the remaining members of the team of 5, or why would they use this option instead of just winning the game with their 1-man advantage?
3) Is there potential for bullying where a team tends to pick on the support player and tries to vote them off the island?
4) Is working on a solution like this more valuable than working on a solution that simply reduces the number of games that end up 4v5?
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1. I'd say no bonus, or maybe like IP for a X minutes loss, where X is the time he left.
2. No bonus at all, you boot a player to enjoy a 4v4 game... I would gladly play a 4v4 over a 5v4 most of the times, even in ranked. In my mind, this is like an equalize 2.0.
3. I saw this as a equalize for 5v4, so no points in making your support leave... it'll only make the game 4v5, with a slight chance of 4v4.
4. I think that's a terribad approach to the problem... It's like saying "Why would we implement auto-bans when we have tribunal". Just read your own posts, you'll learn about complementary objectives and means, it's the same here. Why have only 1 solution that works in most cases when you can have 3 solutions, working together to form a perfect experience?
Quote:
Originally Posted by AbyssionKnight
5) What if the person on the opposing team rejoins/ finally connects? Will your teammate that volunteers to leave be able to reconnect (aka they can't play another game until the one in play ends, which isn't very fun / rewarding for them ) or will you just simply be left in an unfair situation?
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5. Welp... this one is much harder... But I'd say he's kicked from the game, flagged as a leaver and receive no rewards (obviously). To be fair, however, there should be a delay between the leave and the "4v4 equalize", maybe 3 minutes like the announcement thing. And obviously, it has to be started by the 5-man team, otherwise it leads to spamming from the 4-man one.
Basically, I'm not sure how Lyte viewed that feature, but I simply see it as an equalize 2.0, where a player from the team chooses not to play the rest of the game so that the rest of his team can enjoy it. Would it be a feature often used? No... much like equalize, it's very very case specific. Would it fix 4v5s? No, in most cases 4v5 will end up 4v5 and as a loss. Would it help in making the community less toxic? No. What would it allow? It allows for a few games to be actually enjoyable, since in most cases, a 5v4 is nearly as boring as a 4v5... Heck I usually have more fun 4v5 than 5v4.