Originally Posted by HereticSage
Critting for 8-10% of someone's current hp at the start of a fight and healing for half that would be op and make BT obsolete due to the sustain difference.
Except, and you really need to understand this, the BT is already critting for 10% or more of someone's max hp (if they have less than 2500 health). And it does this no matter how low their health it.
If BotRK NEVER does more damage than BT, which is, practically speaking, the current situation, then it's NEVER worth buying.
Do you want me to do the math showing how the lifegain from BT having literally double the lifesteal of BotRK absolutely trounces the BotRK proc lifegain?
EDIT: Ok I will, since it's actually easy. Let's say you have 300 AD with BotRK and IE among your items and then crit some 3k HP guy. So you do 600 damage from base, 300 damage from BotRK proc. You lifesteal 90 health from the 10% lifesteal on BotRK, and 150 health from the proc for a grand total of 240 health. Meanwhile, in BT land, you have 360 AD (because you replaced BotRK with BT), do 720 damage, and lifesteal 144 damage. So yes, indeed, the BotRK does more damage and steals more health now that it scales with crit... WHEN THE ENEMY IS AT FULL HEALTH. But if we assume their average health over a fight is half their max (it's actually even less, because damage is frontloaded in fights and healing/shields tend to be backloaded), the average lifesteal on crit for BotRK is 165, slightly higher than BT. hich is EXACTLY what it should be, against someone with high HP who you actually engaged on while he had high HP! Again, if the average performance of BotRK is never better than BT, even when the enemy has a lot of health and you have ideal engage conditions for BotRK to work well, then there's no point to BotRK. For BotRK to be viable, it has to be better than BT AT LEAST SOME TIMES. Actually, the crit doesn't even matter: the situation with 0 crit is the same. Which is exactly my point: right now, BotRK is competitive with BT in the 0 crit scenario. All adding the ability to crit does it keep it equally viable later on.