So I just recently read a post that was saying Fiora needs buffs. I agree with this statement completely. Fiora has the potential to do insane amounts of damage, but League of Legends being where it is melee carries just simply do not have a place in this game at the moment. The post that I read stated that her passive needed buffs so she can sustain better than most champions due to the fact that she is a "duelist" and is squishy; another thing was that her W active needs to be changed. Instead of 1 deflection, it should deflect all attacks/spells for 1.5seconds. In my opinion I think that is a great idea. Making it closely similar to Nyx Assassin from Dota, who's E is he creates a spiky carapace that deflects any attack or spell from each hero once. The shell lasts only a few seconds and can only deflect ONE hero's attack or spell once, but reflects full damage. Meaning if a 500dmg nuke is shot at Nyx and he has his carapace, the enemy will take the 500dmg and also be stunned for 1.5 or 2seconds. Though I think that is a bit much for League, I think starting there in that direction is a good thing. Have Fiora reflect even one ability or attack from each champion once in a 1.5-3second duration. These ideas are not mine, I simply read a form and agree with them. I also wanted to add that they need to buff Fiora's ult. Though it sounds like it is an amazing ability, Fiora is a "duelist" however with each next bounce hit on a champion that has been hit already only dealing 25% damage is absolutely horrendous. With that being on her ult she cannot kill someone 1v1 without being fed. I say don't make it 100% on each bounce, because that might be too powerful, but make it somewhere between 50%-75% damage on each bounce, or better yet make it like ezreal's ult, the more bounces she does the less damage they do like from 100% to 90 to 80 and so on and so forth. Sorry for droning, just wanted to share some ideas and other ideas and let me know what you think!