health is the most effective early game defensive stat.
You guys keep citing the role of gp10 in the whole game, but you're forgetting the short game.
You know, some lane screws up and you're getting your teeth kicked in at 10 minutes. Now, SS's defensive warding capability and HP isn't an option, because you need boots too. and wards. NOW. so you get to pick between **** regen or **** AP, so you can get a handful of wards, soonish, maybe.
Surrender at 20 is inevitable because your role is reliant on the game being longer than half an hour.
And if the other team has a sightstone, their vision is just going to be that much harder to knock off.
Sightstone has gone from being cheap and easy coverage to something that takes a little (not even a lot, just a little) bit of self control to save for. If you don't have the self control to wait on the goodies in favor of buying the things you know your team needs, develop it. If you don't WANT to develop that self control, maybe you should play something other than support.
Support role is about taking the back seat to your team. It's about literally sitting back and boosting everyone else's numbers and performance, instead of your own. Support is underappreciated in what used to be low elo's, and absolutely critical in high elo games. If you cannot put your ego aside to do what you know is needed, don't play support. AP mid, adc, those are the roles for the glory hounds.
There really isn't any other way around it- while you play LoL you play by Riot's rules, and Riot is constantly watching games, trying to figure out who's doing what and why. They find the patterns of the things that are too strong in relation to the rest of the game, as well as things that are likewise too weak, and tweak them until the get to a level where things are even and the only deciding factor is your skill as a player. They'll never reach perfection in this regard, but in the year I've been playing they haven't taken a break from trying to for so much as a day.
Stop your whining and man up and try to improve yourself as a player instead of complaining that your recent favorite gimmick was de-gimmicked.