Quote:
Originally Posted by Malah
It's mandatory because it's the best, and there will always be a best summoner that is therefore mandatory.
If it's not Revive it'll be Garrison, and if it's not Garrison it'll be Exhaust.
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This is horrendously false. A 5 Garrison team would be worse than a 3 Garrison team and a couple Exhaust/Ignites/Ghost. A 5 Exhaust team would be worse than a 3 Exhaust team with a couple of Ignites/Garrison/Heal/Ghost. Most of the summoner spells mesh well with one another. Revive is a stand alone spell, Revive has no synergy with other spells aside from maybe Ghost. The goal with summoner spells should be to look at your entire team's spell picks and then pick spells that augment the overall effectiveness you team will bring via summoner spells. It should not be
"hey, this one's best, pick it no matter what"; if that's ever the scenario, then things need to change.
Quote:
Originally Posted by XantheInsane
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That's very cute, and you'd have a point if you could make the same statement about any upgraded boots, but you can't. While boots1 are mandatory, there's a large variety at hand when it comes time to upgrade them. You may as well have posted a health pot or a Ruby Crystal.