Intro
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Author's Note
"Recently, on the General Discussion forums, I have realized that many people are complaining about how people are health stacking. Most specifically on this thread. I always hated it myself and thought that buying a Blade of the Ruined King on my champions would make it easier to take out their health. The only problem with doing this is, to counter that, get armor, making the Blade completely useless. I have decided to create a champion with some abilities that are good for taking down a tank and making top laning against Garen or Volibear, easier. I have decided I would make a champion that wouldn't use mana either to make this easier to do, so Garen can't just have heavy sustain with his passive, neither with Volibear. Therefore, I have created Slash, the Giant's Blade."
- Dalax Vanstone
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Table of Contents
- Information
- Lore (Important)
- Abilities
- Emotes
- Tips
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Information
Name: Slash, the Giant's Blade
Role: Top, Jungle, Fighter
Race: Human
Appearance: Slash is a regularly built human, carrying a giant blade on his shoulder. The blade is too heavy to use one-handed.
Resources: Blood (similar to Renekton's Fury)
Basic Statistics
Health: 437 (+89 / per level)
Damage: 54 (+4 / per level)
Attack Range: 165
Armor: 17 (+4.2 / per level)
Magic Resist: 30 (+1.25 / per level)
Health Regen: +4.7
Attack Speed: 0.665 (+2.65 / per level)
Movement Speed: 325
Prices
Release Influence Points Cost: 7600
Regular Influence Points Cost: 6300
Riot Points Cost: 975
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Lore
Slash grew up with Renekton and Nasus, his two greatest friends, mostly becoming friends with Renekton. When the brother's started debating, he found his own way out, asking a mage to send him to a distant world. When the proccess was finally completed, Slash found himself in Valoran. Wandering Valoran in search of something to call home, he eventually found himself in the Fyrone Flats, where bandits attacked him, but they didn't kill him. Instead they tortured him by taking his blood and putting it into an enchanted blade. If Slash was to lose the blade, he would die of blood loss. The bandits knew this and made their mage make the blade two times bigger than Slash's size. This tortured Slash and he was force to march along with his blood in the form of a deadly weapon.
Slash eventually found his way to the League where he decided would fit him for a place to call home, and seek revenge for his torture. He even got to pair up along side his old friend, Renekton. The summoner's not only made the blade light, but left it big, intimidating his foes.
"Slash may be a small kid, but when he is angry, he can draw blood."
- Renekton
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Abilities
(Passive) Make Them Bleed
| When Slash basic attacks an opponent, he gains 10 blood, or 20 blood on critical hits, (maximum 200) the more blood he has aquired the more damage his abilities do. |
(Q) Take The Heads
On Slash's next basic attack he has increased attack range and 1 extra damage per 10 blood he has aquired (scaling over time).
- Type: Basic Attack Enhancement
- Base Damage: 75 / 100 / 125 / 175 / 210 (AD)
- Blood Damage: 1 / 2 / 3 / 4 / 5 per 10 blood.
- Blood Cost: 200 (ALL the blood you currently have.)
- Cooldown: 6 / 6 / 5 / 5 / 4s
- Range: 210
| On Slash's next basic attack his blade extends, making him deal 75 (+0) physical damage and 1 bonus damage per 10 blood he has aquired. |
(W) Lessen Their Strength
Slash swings his sword blindly forward, if he hits a target he damages it for a percentage of the target's current health. The target is also slowed for a small percentage.
- Type: Skill Shot
- Base Damage: 15% / 20% / 25% / 30% / 35% of target's current health.
- Cooldown: 10 / 9 / 9 / 8 / 7s
- Slow: 4% / 5% / 7% / 10% / 14%
- Range: 165
| Slash swings his giant blade blindly forward, if he hits a target, it deals 10% of the target's current health in physical damage and also slows the target by 4%. |
(E) Take Their Blood
Slash stabs at somebody with his sword, gaining a shield based off a percentage of his current blood, stunning his target, and gains 50 pints of blood. (This ability doesn't use his blood.)
- Type: Buff, Single Target
- Base Damage: 25 / 50 / 75 / 100 / 125 (AD)
- Cooldown: 6 / 6 / 5 / 5 / 4s
- Stun: .5 / 1 / 1.5 / 2 / 2s
- Shield: 10% / 25% / 30% / 45% / 70% of Slash's blood.
- Shield Duration: 5 / 5 / 6 / 6 / 7
- Range: 165
| Slash stabs a target and deals 25 (+0) physical damage, stuns the target for 0.5 seconds, and adds a shield worth 10% of Slash's current blood. Slash also gains 50 blood if he hits a target. |
(R) Blind Blood Shed
Slash swings his sword over and over forward (doing damage per hit) and gains a movement speed buff. He also gains 10 damage per 10 blood he has stored.
Side Note: This is a mixture of a Miss Fortune ultimate, with a smaller range, and a Garen spin, with more damage.
- Type: Skill Shot, Area of Effect
- Base Damage: 50 / 100 / 200 per hit. (AD)
- Blood Damage: 2 / 5 / 7 per 10 blood.
- Blood Cost: 200 (ALL the blood you currently have.)
- Cooldown: 80 / 90 / 100s
- Movement Speed: 25% / 50% / 75%
- Range: 165
| Slash begins to swing his blade back and forth in front of him, dealing 50 (+0) physical damage per hit and 2 extra bonus damage per 10 blood. His movement speed is also increased by 25%. |
Emotes
On Select:
"I am ready to kill all of my opponents."
Movement:
"Can we move faster?"
"Did you buy boots?" (RARE)
"Let us destroy them."
"I must kill all of them."
Joke:
"Oh my, I think it's just a papercut."
"Renekton has nothing on me." (If facing an enemy Renekton.)
"Don't let Nasus farm." (If facing an enemy Nasus.)
Taunt:
"Do you enjoy watching others die?"
"Hey! Vampire, you got any blood on ya?" (If facing an enemy Vladimir.)
Death:
"I need... the blood..."
Attack:
"Just die, you fool."
"How can you withstand this pain?"
"Make them bleed."
Ultimate:
"Destroy them!"
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Tips
As Slash
- Playing as Slash, while it may seem fairly easy, can be hard. Try to maintain a good sustain against your targets.
- Try to pick Slash when you are going against a champion who can stack health and gain tons of HP early and late game. Using his abilities on these champions will not only make their health useless, but make it a bad option.
- Slash is going to need some armor penetration if he is going up against those tanks or he will not be able to deal enough damage to scare any opponent off, this will also make his ulimate useless.
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Against Slash
- If you see that Slash has collected a lot of blood, avoid him when he charges you, wait for the blood storage to reduce, therefore you won't take as much damage.
- Try to attack slash when he is either stunned or snared, this way he can't as much damage as he can if he was mobile.
- When Slash is using his ultimate, try to avoid him or run, he will potentially kill you if he lands enough hits on you.
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Changelog:
- 2/26/13: Added two CC effects to Slash's abilities.
- 2/27/13: Updated Slash's lore to be more in sync with Renekton's lore.
- 2/27/13: Updated Slash's jokes to have special jokes with Vladimir, Renekton, and Nasus.
- 2/27/13: Made it so Lessen Their Strength indicates that it is target's current health.
- 2/27/13: Added tips to play against Slash.
- 2/27/13: Updated Slash's current ability set.
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