- Overall I love this hero. The only problem I can find would be to incorporate the use of ability points in Wall of Pain.
- My suggestion would be for the wall of pain to become longer in length per additional ability point you have.
- For example: If you have 1200 distance wide wall, and 170 ability points the wall should be 1370 distance in length.
- I find a lot of players simply just move around the wall with minimal direction change. I'd like to change it so they would actually have to find a new direction around the wall or wait 7 seconds for the wall to disappear.
For Reference:
Wall of Pain - Karthus creates a passable screen of leeching energy. Any enemy units that walk through the screen have their move speed, armor, and magic resistance reduced for a period. Creates a 800 / 900 / 1,000 / 1,100 / 1,200 distance wide wall through target point. Reduces enemy armor and magic resistance by 15 / 20 / 25 / 30 / 35 and reduces movement speed by up to 40 / 50 / 60 / 70 / 80%; debuff lasts 5 seconds. The wall lasts 7 seconds.
Cooldown : 22 secondsCost : 100 ManaRange : 1,000

