Originally Posted by Solari Brigadier
I was able to get Riot responses in my thread here (and my other thread in GD) about this - basically, I think, they weren't expecting us to take those pages as final-canon for her status when she enters the League. The journal pages were more meant as a slow-reveal and (to your point) there could be any amount of time between her catching the assassin and her entrance into the League; on the other hand, the biggest impact to her visual state happened in a single sentence on Journal Page 6 - her promotion to the Demacian elite. That single sentence changed her entire visual outlook from a naturalist/tracker peasant to a noble Demacian representative.
I'm not sure if I'm projecting here, but I'd also like to point out that Quinn doesn't look all too terribly comfortable in the full-body reveal. If anything, she looks stiff, like she's posing for something. If that's an intended perception, then I have a ton of respect for the Quinn art team.
Isn't there an innate problem there though that, besides whatever her actual bio may cover, we've been asked to invest in a character based entirely on who they used to be, rather than the person they'll actually appear as in the game? It's a little like Riven being introduced through a war journal that focussed entirely on the systematic destruction of Ionian settlements, and built her up as a proud and loyal Noxian, then leaving it until the last minute to mention Coeur and exile. It's clearly given many people in the community an expectation which her character has strayed a great deal from.
You're right in saying what you have, certainly, but that still means this preview has missed the mark somewhat because it's told us very little about the Quinn we're actually going to see in the League. I think it's not an unfair assumption to say that some people have actually been turned off by her design simply because they wanted something that came closer to what she seemed in the preview, even if they would have been quite happy with her finalised appearance in isolation. No matter how good your work is, it's hard to win over someone who had their mind set on something else.
As for your latter point, I actually approach it from a different perspective. I'm far from the biggest fan of her apparent design, and would rather see a more traditional approach to the ranger archetype, so I instead think of that awkwardness as being the mark of how impractical her equipment actually looks - especially that perch. It's all a matter of perspective, really.