North America - English

League of Legends Community

League of Legends Community > Feedback > In-Game HUD Discussion
[Suggestion] Make Pings Matter | Stop People From Pinging 3-5 Times in a Row

 
Comment below rating threshold, click here to show it.
Dataslave Dataslave's Avatar ?? Adjudicator
This user has accepted the summoners code, click for more information
02-17-2013

In the latest patch, the ability to /ignore someone to stop them from ping spamming was removed. Instead, the user's ability to ping is throttled if they ping more than X number of pings in time interval Y. While this solved the issue of someone getting angry and constantly pinging for minutes on end, it still leaves the door open for other ping spamming issues.

The Problem
A ping is incredibly distracting to me, as I have to divert my attention from gameplay to the minimap, to see if we've changed our target, if we're in danger of being ganked, that sort of thing. If I'm in the middle of an engagement with the enemy, the choice to ignore the ping for a few seconds, or not, is one of those snap decisions you learn to make as you become better at the game.

Hearing 3-5 pings in rapid succession has the effect of making me almost totally ignore my gameplay and concentrate on the minimap. What could be so important that the person pinged that many times? Oh, they were pinging an undefended tower in top lane, the obviously almost dead target in an engagement or some other completely obvious thing that didn't need a ping at all, much less 5 of them. In the meantime, that second or two I used to figure out what was so important has gotten me killed. If I'm grouped with a ping spammer like this, I find myself ignoring rapid-fire pings, which is the exact opposite of the intent of a ping.

Solution
It should not be possible for one person to ping 3-5 times in rapid succession. I don't care if they do it and are then throttled from pinging for a minute. I want pings to *mean* something. Let people ping *once* per time interval, something in the 5-10 seconds range.

 
Comment below rating threshold, click here to show it.
Wickid Ninja ?? Junior Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
02-17-2013

I have been posting about this for the last two days. I did not get much attention in this section of the forums but I got a little more attention in General Discussion I will add a link at the end of my post. I couldn't have said it better than you. I know cause I tried. Instead I got flamed for having an outdated computer and suggested that I quit League until I come across an extra months worth of rent to buy a $300-$500 computer off the shelf. I really hope you get some attention because your idea is golden.

http://na.leagueoflegends.com/board/....php?t=3136095

 
Comment below rating threshold, click here to show it.
Sleemburg ?? Junior Member
This user has accepted the summoners code, click for more information
02-21-2013

its ok not everyone can be a big boy and have the attention span to deal with the sound of a ping

how would u ping pathways man
how would u designate a larger area of where an enemy could be in an unwarded area
3-5 isnt that much grow up turn your volume down

 
Comment below rating threshold, click here to show it.
Wickid Ninja ?? Junior Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
02-21-2013

What about those of us that have our sound disabled for performance who still lag to 3 fps when these 3-5 pings start. When they don't stop pinging the pinging animation turns into blue squares aross the minimap.

 
Comment below rating threshold, click here to show it.
Illgresi ?? Member
This user has accepted the summoners code, click for more information
02-22-2013

Bump because ping spamming is the worst.

 
Comment below rating threshold, click here to show it.
Dataslave Dataslave's Avatar ?? Adjudicator
This user has accepted the summoners code, click for more information
02-22-2013

Quote:
Originally Posted by Sleemburg View Post
its ok not everyone can be a big boy and have the attention span to deal with the sound of a ping

how would u ping pathways man
how would u designate a larger area of where an enemy could be in an unwarded area
3-5 isnt that much grow up turn your volume down
The problem I'm trying to address is people pinging the same tower, nexus, or champion 5 times in rapid fire succession, every few minutes. Its distracting, and unnecessary. You do raise a few valid points:

Route Pinging
Two pings along a route, indicating a pathway, should be allowed. However, everybody should only hear a single ping through their speakers.

While I've personally used the pathway ping to indicate a MIA I know is heading somewhere, often it's overkill. A single Danger or Enemy Missing ping (using the new pings from PBE) can often convey this information just as well.

Area Pinging
Pinging in three in separate areas of the map indicating possible enemy locations should also be allowed. Again, everybody should only hear a single ping through their speakers.