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Sejuani: My opinions on her.

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Mooseville ?? Senior Member
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02-19-2013

I've actually owned Sej since she's first been released. During S2, when health stacking wasn't as optimal as it is nowadays, she really suffered, but with the rampant hp stacking of S3, and its increased effectiveness, she's seen a bit of strengthening. Regardless, I've come to the conclusion that, while her kit is really entertaining, it just lacks the raw effectiveness of her peers. Her ult is fantastic, truly truly truly fantastic, but that's about it. Her early clears have suffered and even though she's in the "CC tank" category that Naut, Mumu, and Leona are in, she doesn't do it anywhere near as well as any of them. The combined fixes that i propose would be effective when combined, all the while not changing what Sejuani does currently.

Frost: Sej's passive is only decent on it's own for chasing. to improve that, I recommend the slow increases to 15%, and also slow attack speed. Also, Sejuani suffers because there is generally limited in the amount of ways in which she can apply her passive, which is by dealing damage with AAs or 2 of her abilities. If Sejuani's passive also applied when enemies auto attack her, it would give her a true purpose in being a desirable target, as she is one of the only "tank" class champions without some form of damage mitigation.

Arctic Assault: Sej's charge, while being a cool gap closer and escape ability, becomes underwhelming because of it's mechanics and high cooldown when compared to, say, Amumu's Q. To repair this, I suggest, firstly, that the hitbox be widened to the width of Sej's boar. Second, I believe the champ stoppage should be removed to allow Sej to quickly penetrate the back lines as an alternate form of initiation. Lastly, reducing the cooldown by 1 second at all ranks would allow the ability to be up faster to escape from high tension fights.

Northern Winds: The increase in Hp stacking has made Northern Winds quite the formidable skill once late game comes around, but during her early clears, it's minimal range leaves a bit to be desired, and increasing this to 400 would allow her to kite jungle creeps much easier than she currently can. Also, increasing the damage per second on the skill by 2/4/6/8/10 would punish enemies more for staying inside of the AoE range, rather than ignoring it and immediately going after the higher priority targets.

Permafrost: One look at this skill, and you instantly know that it isn't actually used for the damage. This is supposed to give Sej's passive purpose, its a moderate slow that turns massive at later levels. while it does its job well, the level at which the slow percentage spikes upward takes from it's early game usefulness, as the initial levels of the slow are actually pretty low. I recommend that the slow levels be increased to 40/48/56/64/72%, which would provide a noticeable increase in early gank effectiveness, which giving almost transparent late game increases. If Frost were to affect attack speed as well, then Permafrost would decrease that by half of the movement speed's value, to 20/24/28/32/36%.

Glacial Prison: I can say this is the one thing that needs absolutely no change at all, it does everything that Sej needs in a team fight. I love what it is right now.

EDIT: Fixing some typos as well as being more clear on some of my propositions.

 
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GlyphTsen ?? Senior Member
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02-19-2013

For Frost: Are you asking for it to go up BY 15% (to 25%) or TO 15%?

Anyway, I think the idea of having it be an AS slow as well as MS is interesting, though I'd be worried that it might be too much especially if the over-all slow is increased since both her Ult and Charge apply it in addition to her regular attacks.

Charge changes are interesting proposal, it'd be a pretty big change to be able to easily get past the front line.

I don't really feel like she needs more damage on W though. Another 10 damage per second on rank 5 is another 60 total damage (90 against Frosted targets) which brings it to a very strong 324 base damage, and that might be a bit much with all the other proposed changes as well. Certainly worth considering, but I'd want to see it more as a "second round" type of buff, after other changes like the increased base slow on Permafrost (which I quite like the idea of).

Good write-up altogether. I might not agree with all your proposals, but they're all interesting and worthy of consideration.

 
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Mooseville ?? Senior Member
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02-19-2013

Quote:
Originally Posted by GlyphTsen View Post
For Frost: Are you asking for it to go up BY 15% (to 25%) or TO 15%?

Anyway, I think the idea of having it be an AS slow as well as MS is interesting, though I'd be worried that it might be too much especially if the over-all slow is increased since both her Ult and Charge apply it in addition to her regular attacks.

Charge changes are interesting proposal, it'd be a pretty big change to be able to easily get past the front line.

I don't really feel like she needs more damage on W though. Another 10 damage per second on rank 5 is another 60 total damage (90 against Frosted targets) which brings it to a very strong 324 base damage, and that might be a bit much with all the other proposed changes as well. Certainly worth considering, but I'd want to see it more as a "second round" type of buff, after other changes like the increased base slow on Permafrost (which I quite like the idea of).

Good write-up altogether. I might not agree with all your proposals, but they're all interesting and worthy of consideration.
Yeah, that was a typo, I mean to add TO 15%, as 25% would be heavily over the top. But, to explain why I proposed the minor increase in the W's base damage, I feel that Sejuani's Intended playstyle should be taken into account. Because Sej is intended to be a tank, and would thus build minimal penetrations (Liandry's is popping up sometimes), a lot of her damage gets lost to resistances. I chose those value increases because, while the enemy is choosing to focus your own high priority targets, their health is slowly being chopped at by Sejuani. So suddenly they'll be like "Jeez, what happened to my health!?", all the while not knowing what killed them until it's too late.

 
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Mooseville ?? Senior Member
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02-19-2013

bump'd

 
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Mooseville ?? Senior Member
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02-19-2013

bump

 
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The Renegadem ?? Senior Member
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02-19-2013

I don't play Sej but I'd like to see this come to fruition

Ninja Bump

****. No longer a ninja bump.

 
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Tainted fox ?? Junior Member
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02-19-2013

i agree that arctic assault should charge through all champions. atm i dont mind its cooldown or it width but changing the width does make sense.

the only thing i would disagree with with giving her more slow on all of her abilities. giving her 40% on her E is just a dumb idea. her being able to slow down a whole team at rank one would be too op and asking for 72% is just wishful thinking. also would mean her pemafrost would be 3 times as good as her ult based on its cooldown value. and 2 ults would be silly

 
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kavinh the third ?? Senior Member
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02-19-2013

her problem isn't her utility it's that she's ignorable in most scenarios u don't want a cc champ with no hard ccs except on their ult but also can't do any damage. if u wanted to then just play mundo currently there's almost nothing senjuani can do that mundo can't do better

 
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PhiIipz ?? Senior Member
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02-19-2013

Quote:
Originally Posted by kavinh the third View Post
her problem isn't her utility it's that she's ignorable in most scenarios u don't want a cc champ with no hard ccs except on their ult but also can't do any damage. if u wanted to then just play mundo currently there's almost nothing senjuani can do that mundo can't do better
yeah... right... aoe stun and aoe slow, mundo is so much better at it...

No hard cc other than ult? why is malph permabanned then? and sejuani does damage, a lot actually.

Imo she is fine, I never do bad on her. Riot is is (re)working on her right now thogh. Last i heared was making her q better, putting her passive on her e, giving her a new passive that makes her tankier and tuning her ult down a little.

 
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Vincent Vanblade ?? Junior Member
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02-20-2013

Anytime i play Sejuani i ride around the map and scream over All chat "IM ON A BOAR MOTHER****ER, TAKE A LOOK AT ME! **** WALKING RIDE A BOAR MOTHER****ER!"

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