Originally Posted by Jason411
Hm. So basically as long as I'm beating the laning opponent in farm I'm doing pretty good?
That should be fairly easy to do a lot since when I play Twisted Fate I push a LOT. It's easy to use his Q to kill minions but that inadvertently pushes the lane a bunch. But I guess if they have a jungler that isn't ganking mid a lot or I keep it warded that wouldn't be all that bad since they're losing farm to their turret.
I've done a couple bot games to practice last hitting. Doing 1v1 on Summoner's Rift against a bot. Even without someone else in the lane I'm STILL only getting about 50 in the first 10 minutes. Because I miss my last hit opportunity a BUNCH. But once I get my Q up some and it's doing a decent amount of damage my farm starts to do really good. My benchmarks for the game were the following.
10 minutes: 50(Not the exact amount. I think it might have been a bit less)
22 minutes: 170(Roamed to top lane to defend my turret from huge clumps of minions while mid lane was pushed)
26:58: 244(Again I was roaming trying to get as much CS as possible before destroying the Nexus)
This includes taking Wraiths and Wolves a few times.
Now this was just a 1v1 vs a Ryze Bot that was bot lane. I saw him all of like 3 times before I kill his Nexus. So it was basically a free farm fest :/
There is a balance needed when pushing mid lane. Yes, it can be hard for many inexperienced mids to last hit under their own turret withoutt spending mana. However, remember that I'm pushing extensively you can actually begin to miss out in cs. A lot of times by pushing to the turret while the enemy is in lane, you inadvertently zone your self out. With an enemy minion behind or around their own turret your own minions will begin killing them while leaving them mostly out of reach.
In addition to that, you leave yourself very open to ganks.
It's a balancing act. Using abilities mid will almost always push thee lane too far. If you are able to actively harrass the enemy, make sure you keep them zoned out.