Quote:
Originally Posted by Elad
The answer to your question is A caster will benenfit from mana/mana regen/ap/MR reduction.
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Yeah, early game.....to a point. Then the regen is 90% useless and the MR is inconsequential.
We're talking about burst damage casters, not pew pew harass/I need to stick around casters.
Quote:
Originally Posted by Elad
In order to use that AP, the caster also needs mana regen or a huge mana pool to cast from. Otherwise, all the AP in the world is useless if you don't have enough mana to cast.
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Again, maybe early game you need regen, maybe early game you need +mana, but mid/late game you dont and if you do, then you can CHOOSE to buy an item that has that. But if you want JUST AP or JUST SPELL DMG you dont have a choice.
Quote:
Originally Posted by Elad
So Mana and mana regen are actually useful PRIMARY stats for a mage. There are many other stats that are useful, such as MR reduction, and slow effects that allow you to cast on your target for longer.
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Again this is for a harass caster style, this entire topic concerns Burst Damage Casters and the lack of items for them.
Quote:
Originally Posted by Elad
The flip side of the coin is that Caster's can pick up some really nice health, magic resist, etc with an item that also boosts their AP. This allows them more flexibility to adjust their items to counter oponnents without gimping their damage.
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The real flip side is that you're paying for stuff that isnt going to help you kill any faster.
Quote:
Originally Posted by Elad
If a physical DPS needs more health, MR, or armor they have to pick an item that doesn't boost any of their damage stats, thus gimping their damage output.
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And this is just completely WRONG. There are quite a few items that a physical dps can get that will boost their damage output and give them health, mr, or armor.