Quote:
Originally Posted by Krebb The Pestulent
I just don't think that a damage return that scales off the hard work of your enemies makes any sense. I mean, it sounds awesome and I would love to slap this on a caster or two, but it feels backwards.
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well, i've done a LOT of thinking about balancing this out. as you can see i have had many other posts on this item. I have also helped try to fix blademail in dota.
So let me attempt to convince you that this is the way to go. You are worried about scale? Well, think of it this way:
You punch a wall... it hurts
You punch a wall harder.. it hurts more in proportion to how much you punched it.
you punch it with all your might, it scales and hurts your fist back by the same amount.
it resists you based off %'s. the more you give to it, the more it gives back.
But no matter how hard you punch you still get results.. the wall will eventually come down.
this way that i have come up with makes thornmail more true to being like a wall. and, naturally, if you are covered in the right material, it makes sense that it would be harder to "steal the life" from the object that is covered by that material. so i'm glad you agree with me that the lifesteal effects should be reduced. a lot of people from my other posts seemed to like that feature.
it also adds a whole new way of protecting you instead of always the same old "armor" and "magic resistance" stats, making it more intoxicating due to it's different nature, which equals more strategy in choosing your items.
everything in proportion. this way the faux-armor that it provides protects to scale as well, making this item far more sought after compared to it's old version due to it's nature of never becoming obsolete. example: DPS is tearing you apart with armor-penetration? Won't matter with thornmail as it doesn't deal with armor stat. problem solved.
Also, by doing this, since mages make really sucky fighters/dps this mail enables them to fight back in a different way since their attacks are ****. Once they throw out their nukes and it's all on cooldown and all they can do is run, they need this kind of support!