Originally Posted by Deege
I agree with fixing turrets to attack minions/heroes properly, but I have to say that I have both played Heimer and seen other Heimers be rather effective all game. His playstyle is an evolving one throughout the game. Early game requires a different style than mid game, and again for late game. I did prefer the old mini-rockets, but in single combat, it made him extremely powerful. I think the change is for the best as far as balance is concerned. Since League of Legends is built around quick all-out team battles, the alteration to Mini-rockets is completely justified.
He's a hard hero to play effectively against skilled players. Remember that every hero is tested out extensively before being released to the public. That means the majority of people who tested him out both liked him and found ways to play him well.
I actually play as Heimer pretty decent, i've been able to make scores around 13/4...6/1...and so, with a Victory in less than 30 minutes. OF COURSE, with the help of my friends, playing as premade. Heimer may become pretty useful, just in certain occasions... pretty rare.
His turrets only 25% of the time, attack neutral monsters, as golem and lizard...
Well, he needs many fixes, as perinola said.
One of the issues that really bothers me, is that, when im laning with Ashe, Tristana or Teemo (in example) they take your turrets down, one by one, with extreme easiness, because the turrets DOES NOT defend themselves, also, their magic resistance is pretty much none, after level 8 or so, every single AoE on LoL, take a whole nest down in max 2 spells.... wich resume 10 minutes of work to nothing.