Originally Posted by JunkRamen
Isn't it only effective in a team fight if the carry is attacking you, though? If you're not being attacked by the carry, you're eating lots of AoE damage anyway. What's the theorycraft behind using dodge over hp or MR?
HP is punished with Deathfire/Madred's, MR can be pierced with a number of effects to the point where even >100 is useless.
Also dodge can give you activation of the handy +10% movespeed mastery.
I dunno, there are a number of reasons to take it.