Originally Posted by gap81
1. Warmogs mathematically provides more EHP than any other item in the game at almost all feisable values against roughly balanced incoming damage...ecspacially after the remake that allows it to more easily be farmed up to its full capacity quickly.
You may be correct, but tanks (the people who would generally consider Warmogs) generally dont care much about MR and care much more about armor. Sources of AP damage tend to be bursty and not sustained**. Since a tank generally can't be bursted down, its not something they worry about, and sources of AP damage are rarely wasted on tanks anyway. The MR that a tank can get through sources like Treads and Aegis is generally more than enough. If its a really heavily AP stacked team, a tank might buy a Negatron Cloak, but thats about it.
What can kill tanks is sustained damage, which you generally counter with armor.
Thats why Warmogs is inefficient - tanks care about preventing physical damage a lot more than AP, so they can most effectively counter that with armor as opposed to HPs. As I'm sure your math will tell you, when you are primarily worrying about dps sources, warmogs is a terrible item to buy.
Rammus is a bit of an exception since he has low HP for a tank, but I'd much rather have a Sunfire over Warmogs. So I'd go Aegis, treads, Randuins, Sunfire generally against a generic lineup, so there is really no room for Warmogs.
** The major exception to AP being bursty is a lot of AS + Madreds. But obviously you wouldnt want Warmogs against that anyway, so its hardly a relevant exception. Really, Madred's is a huge problem for Warmog's advocates since its such a common item that really does a number of Warmogs users.