It's just a suggestion but i think it might be nice to get a little more variety in how AP gets applied to different skills. It might be wonderful to see that maybe having higher AP can apply to your skills as not damage but maybe longer duration on your spells or the cast range of your skills are increased. I'm saying that maybe having 100 ap give 0.5 longer duration or 50+ range. I'm suggesting this that it should never be together with dmg. It should be either AP increases dmg or the things that i mentioned. So, things would be balanced out. Just a thought.
League of Legends Community
|
treely
|
|
|
Quiney
|
|
|
treely
|
|
|
Zoram
|
|
