Quote:
Originally Posted by ssparda
I have had this crazy idea about a map that is divided in half, or even in three with bridges appearing and dissapearing at a regular rythm through the whole game. Would make for a lot of timing sense and some great escapes, runs, ganks, funny situations and everything.
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Hell yes
I was also thinking about a huge map, which would be a 5v5v5v5, which would incorporate lots of hiding spots, isolated turrets and map awareness.
If one of your team members gets attacked, you need to hurry to their aid, the isolated towers providing little protection.
The map would have lots of open spots too, like clearings, for small teamfights or hunts