I'll keep this short and to the point. Tryndamere's first skill, bloodlust is a very lack luster ability when it comes to team fights and hero fights. Was this intended as a purely farming skill? I suggest instead of having to kill a unit, add a damage meter or attack meter (# of hits) to also proc the skill. Keep in mind the damage or attacks dealt should be pretty high to keep from Try from being able to have bloodlust up 24/7. Keep in mind this is just a suggestion, not a huge complaint. Just my 2cents.