Quote:
Originally Posted by Ensign
Early game:
- More health regen paths. We need better things to build Rejuvenation Beads and Regrowth Pendants into.
Midgame:
- Some of the strong midgame items (Warden's Mail, Fiendish Codex, Spirit Visage) don't build into anything and that really hurts their value. If possible, create an endgame item that improves on these.
Endgame:
- A hard counter to massed physicals with +health, +armor, and a strong on hit proc. Consider Warden's Mail with +600 Health or so and 100% chance on to proc.
- An endgame item with AP and cooldown reduction.
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i agree with these, but I don't believe more ap/health items are warranted. I really don't like the amount of cheap health on items already, don't really want more. Rod of ages is fine.
Mostly would like to see items like fiendish codex upgradeable and hopefully more magic pen. Maybe a Magic pen / cooldown / Ap endgame item?