This build has no ult and four abilities. Each ability can be leveled 4 times; therefore, she has all her abilities maxed out at level 16. This is an alternate build. Keep in mind XX-XXX represent numbers that scale with the ability's skill level.
As this is an alternate, I will not be posting any edits to it.
(Innate) Rider of Noxia
Every XX movement speed gives Malerna X additional armor.
Crimson Reaver/Whirling Strike
(Active) Crimson Reaver
Malerna aims at a target and juts her lance into it, dealing XX damage + 60% attack power.
5 second cooldown
(Active) Whirling Strike
Malerna swings her sword in an arc in front of her, dealing XX damage + 40% attack power to every enemy in a cone in front of her.
5 second cooldown
Bloody Charge/Bodyguard Bash
(Active) Bloody Charge
Malerna will charge a certain distance in a straight line, knocking any foes in her way to the side. If there is an enemy target where her charge stops, that target will receive XX damage + 120% of her attack power.
15 second cooldown
(Active) Bodyguard Bash
Malerna takes her shield and smashes all enemy targets in a cone in front of her. The attack deals a total of XXX damage + 45/50/55/60% of her ability power to targets in the cone, distributed evenly among all those targets. If there are 3 or less enemy targets in the cone, then they will be stunned for .5/1/1.5/2/2.5 seconds as well.
15 second cooldown
Dismount/Mount
(Passive) Dismount
Malerna's base movement speed increases by 10/15/20/25 while she is mounted
(Active) Dismount
Malerna kicks into Killer's sides, forcing him foward into a full canter for 3 seconds. Her base movement speed is increased by 25%. In addition, Killer runs through enemies as if they were not there, dealing XX magic damage to each enemy. This effect cannot occur on the same target more than once. After 5 seconds, she will halt in place and dismount, Killer jumping off the screen. By activating this ability before it ends, Malerna will instantly jump off. Upon dismounting, all enemies in a certain radius of her will suffer 75% of her ability power as magic damage.
12 second cooldown
(Passive) Mount
Malerna's base armor increases by 10/15/20/25 while she is dismounted
(Active) Mount
Malerna calls out to Killer, who will jump on screen. All enemies within a certain radius of her will be knocked back as Killer pushes them away. Any enemies that are pushed against impassible terrain will be stunned for 1 second. Malerna takes 1 second to climb unto Killer; if any crowd control ability is used on her during this time, she will fall off and Mount will be canceled.
12 second cooldown
Ferocious Jump/Guardian Leap
(Active) Ferocious Jump
Malerna kicks Killer to jump at any enemy or ally within a certain radius. If the target is an enemy, it is dealt 10% of her attack power and 10% of her ability power, ignoring 25/35/45/60% of the target's armor and magic resist.
10 second cooldown
(Active) Guardian Leap
Malerna jumps for 1 second to an ally champion within a certain radius of her initial position, grabs it, and jumps them both back for 1 second to her initial position. Any attacks or abilities targeting the ally champion since the time of activation will be redirected to Malerna.
10 second cooldown