Originally Posted by Zadrian
I personally think this is highly unnecessary, as I've not had a single bad game with him since he's come out. All he requires to play well is knowing when to time your attacks, yes hes super squishy in melee range but he's SUPPOSED to be, he's an ASSASSIN. You get in, kill someone, cleanse, and get out. Rinse and repeat.
I mean, I'm all for buffs on one of my now favorite champions, but I have a feeling this is way too much. I honestly think he needs a cooldown increase on his W because it comes back too quickly, but otherwise hes very balanced. This might just tip him over the edge.
Whether you think he's good or not isn't the point. The general consensus is he's underpowered, and he is. You compare him to any number of assassins and all the good ones have very nice escape mechanisms with great damage and sometimes even better CC (IE Kassadin).
His damage was fairly lackluster, he requires a very lucky and good shot in a team fight on a certain target to combo which is rare, not to mention it's a slow, short ranged skillshot. His one "CC" ability is a slow which requires him to be in very close proximity to the targets for it to even work, AND he has to spend up to 100 Energy for him to even get that slow.
In short, he can't do anything another assassin could do better. He can't lane that well, he can jungle pretty decently but is not a great ganker unless he has a clear shot for his Q, his team fight ability is just plain awful, his ultimate is way too wonky thanks to him having a hard time closing in range.
These ratio buffs were completely needed, and he still needs a fix on his Q and possibly E range.