Alright then people, since it seems like nobody has 1/2 a brain to figure out the jungle process, I will now painstakingly go through the ENTIRE PROCESS.
*Abilities*
Q= Sonic Wave/Resonating Strike
W=Safeguard/Ironwill
E=Tempest/Cripple
R=Dragon's Rage
Passive=Flurry
*Guide*
To start with, pick up a Cloth Armor and 5 Health potions, and make your way to your sides Blue Buff. Using E as the starting spell, use a potion as soon as you get hit. Use Tempest, and time your Cripple so it happens in about 2.5 seconds, or after you get two hits. Smite blue around 650-500, and finish off the other lower monsters. After, head to your wolf camp, and instead of targeting the brown wolf, KILL one of the Blue wolfs. You should receive a level up (with a 21-9 mastery, picking attack damage and the neutral buff increase/ experience gained). Put your skill into W. Use W, and timing it so your passive is used to its fullest, hit W again. NOTE: SAFEGUARD/IRONWILL IS YOUR BEST FRIEND WHEN JUNGLING! Jump to the wraiths next, and afterwards hit the golems, placing your 3rd skill point into W. You should have your last health potion going down (if you use a health potion everytime it's done), so go to Red Buff. Start the fight with E, timing it so Cripple will be after the 2nd hit for your passive, following this up with a shield. After your shield is about 1/2 down (or in 2 seconds), use Ironwill, while doing Tempest when it's cooled down. *If there is no enemy jungle, proceed with caution to their side, either wolves or wraiths (whichever is closer to your location). If there is an enemy jungler, this step is optional, as dying wont do any good* Go back and build Madreds, grabing a few health potions (I usually get 3). Continue jungling whatever is up, getting Q on your fourth skill, E on the 5th, and R on the 6th level up. Around level 6 or 7, you should have enough for a Wriggles Lantern, and maybe a health potion or two. This is sufficient for getting dragon. Set down your ward, and if you can do dragon, start it with Tempest into Cripple, hitting the health potion when you take some damage, following up Cripple with Safeguard and Ironwill. Smite dragon around 1000-800, finishing him off with whatever you please. This is the time where you can choose to gank someone, or get more jungling done. If jungling, follow the Tempest/Cripple into Ironwill/Safeguard combo. When you feel ready to gank, head to a lane you want. Ganking is very hard, as if you miss your Q shot, it is very hard to surprise the enemy team, and as always, Cripple and Tempest can help you slow down the enemy for an assisst or kill. Get Merc treads as your 2nd item, so you can move around faster and not worry so much on stuns and slows. By this point, jungling is pretty much over, but you can still stalk in the jungle, taking the buffs.
*Item Build*
Wriggle's Lantern
Merc Treads
Infinity Edge (because it gives you the damage output needed to drop people later on)
Sunfire Cape (Gives you an AoE damage output, useful for when you Resonating Strike into people to catch them off-guard)
*Any tank item, where it be Guardian Angel, Banshees, Warmogs, whatever*
*An item that would be useful in the game (Situational, like if they are heavy AD, a Thornmail or Armor item, if they are heavy AP, Banshees is almost a MUST, but a Quicksilver Sash works too, and if there is lots of squishies you can drop in a short span of time, getting a Sheen will let your basic hit after using Resonating Strike hurt, or a Bloodthirster for staying longer in the fight)
Hope this helps alot more than my other *guide* (I tried to make it in-between a game, and accidentally hit post)