@Keizgon
Honestly, I thought the OP touched upon the DC point quite fairly...
Quote:
Originally Posted by Orphan Harvest
- If player has X Number of Reconnects = Lock Out
- If player has been disconnected for X Number of Minutes = Lock Out
- If player has been AFK for X Number of Minutes = Kick and Lock Out
- If player has been in X Size Radius for X Number of Minutes = Kick and Lock Out (This would be to keep players from going "AFK" but not receiving the leaver status. Basically moving or hitting space bar a few times every minute or so)
- If player has not performed an ability or attacked an enemy champion or minion in X Number of minutes = Kick and Lock Out (Another fail-safe for the latter reason)
- A ratio check on Games Player to Games Left. If the player has a higher than average ratio of games left, the system will be more inclined to kick and lock out earlier.
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...They even left the Time amounts blank, To be determined later and tweaked.
...And..sorry mate. If you wish the /votekick thing implemented... There are several others that do, and I suggest you bring it up in another thread. Personally, I wholeheartedly disagree with it. Not to mention it might cause players to Actually Pressure and/or kick one another, Just because they feel another could do better... (which, really, basically accounts for Every unhappy player out there... )
I Humbly request you attempt Not to discuss it Here, but Make a new thread regarding it... Or find one that already exists. Methinks that it's worthy of being another suggestion entirely, Anyways.