Minimum gold for killing a player on a long death streak reduced to 15 gold from 90 gold
That makes me sad. So does the gp/10 change (as an avid ARAM player)
Also, alas, Eve, it was fun while it lasted.
Also, so much for buffing vlad's early game, +20 damage at rank 1 doesn't really do much when his Q still has a 12 second cooldown. (it adds less than 2 dps...)
Not being able to target wards with things like lee sin's shield or various targetted flashes is just stupid.
Also, I'm not happy with the lifesteal/spellvamp counts as healing change, since mostly it just makes ignite better.
The leapstrike nerf makes me really sad (.7 is really not cool for an ad coefficient, if they are worried about early game harass maybe they should scale it up as it gets ranked up)
They'll have to nerf pirate if grog soaked blade damage increases with stacks (~100 true damage per second + 35% slow at level 18)