Quote:
Originally Posted by Asixro
People want tank killers because you can roll with team tanky dps and having a well balanced team is hard to fight against it. It's by no means impossible but the balanced team has to be more skilled than team tanky dips and focus much better to get the job done.
Want a tank killer that doesn't destroy squishies? Make them do more damage the more armor and MR the target has. If the tank beefs up, the Tank killer gets em if they don't the squishies do.
One tank isn't too much of an issue, it's having 2 tanks that get one damage item, 1 support, and 2 tanky dps that get one tank item.
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So the inception of tank killers leads to teams wanting to build tankier...? What?
I personally have noticed tanky-dps teams on a huge decline, I don't even like having super tanky teams anymore because the damage is just to low.
Regardless of what this post says, % health mechanics don't automatically shred low health characters as well as tanks... thats the reason they "dont" do as well as other carries against low-hp targets, and thats why they are made to kill tanks, and not carries