I have a question about feast and how it works when you level up the skill.
The description says this:
Instantly kills low-health target Champions (marked). Instantly kills most weak minions and monsters. Every successful Feast increases Cho'Gath's Health by an amount and enables him to Feast upon higher-Health Champions. Maximum 6 growths. This skill is used to counter lower health champions, but also helps Cho’gath tank for his team – leaving him alive on the battlefield is a big risk!
The in-game description explains you gain a certain amount of health and that you can only grow 6 times.
However, when you level up the skill you gain more health per kill.
The question is, does the amount of health you can gain in total increase as well or is it hard capped at 6 grows?
Meaning this, is it profitable to wait with killing because you'll gain more health in total concidering that at later levels you gain more or is it simply that the total amount you can gain is upped when the skill goes up allowing you gain health even after you allready killed six times.
Im hoping somebody knows, saves the trouble of experimenting in game.