Quote:
Originally Posted by CollectiveVolta
Actually, as far as Im concerned, Sword of the Divine is not really the counter to Jax.
While it might help prevent damage mitigation on your side, it really wont save you from him (assuming equal skill/no gold advantage) unless you are building it being a tanky DPS yourself.
The "true" Jax counters (or how people usually counter him in TT) are Frozen Heart, Randuin's Omen, Malphite, Gragas, and similar AS reduction champions/items.
Frozen Heart + hitting Gragas's barrel can take Jax's AS from 2.2~ (usual fed Jax's top AS) to 1.0~ alone, and if you add Randuin's active to that formula he will be hitting like a drunken wailer for as long as you can keep hitting your AS-debuffing shots.
Malp's ground slam is even worse being a 50% AS debuff for 4s instead of the 40% of Gragas barrel.
But in general if you dont want to counter with champions, getting Frozen Heart + Randuin should be well enough to keep him controlled while still being 2 insanely GREAT cost effective items that will also help counter other champs.
I do agree SotD is a terrible item and if it were my decision I would either remake it, lower the price by a LOT or just take it out of the game completely.
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No offense man, but when I'm playing an AD carry like Twitch there is zero room in my already tight build for a Frozen Heart and an Omen. Especially since Jax is just going to counter a lot of the attack speed slowing effects with his passive + Rageblade.
And I'm the one that has to build the SotD. I'm the one -- as the AD carry -- that has to deal with Jax. He can Leap Strike away from melee champions with ease, and he's usually in MY face anyway. I'm squishy -- he's not. I need to kill him as quickly as possible and defense doesn't help me do that.
Even worse, defense is less-than-useless when fighting Akali or Gangplank. Those guys have to die before they realize that I've come out of stealth and am killing them, because there is NOTHING I can do to escape either of them if they turn their attention to me; Gangplank can Parrley me for half my (incredibly low) health and Akali can't be escaped either way.
So I have to build a SotD to deal with Jax and hope that I can still pump out enough damage to kill Akali and Gangplank before they wipe the floor with my team. It's not a great situation.