I honestly don't know where to put this, maybe champion design so they can rework this or for all those advocates that 3v3 is good fun and balanced.
I played 3v3 against Warwick, Tryndamere and Cho'gath. My team was me as Fiddles, and my friends as Rammus and Akali. Tryndamere got a few kills pretty early, but we managed to win most teamfights. Their Warwick went 1-6 and diconnected at around 20minutes. At that point we had pushed them back to both base turrets.
Now, at this point Tryndamere had a few of his key items but so did we. Cho'gath bought Guardian angel and this is were it really gets fun (>.>). We had total map control and I warded all key points on the map (Dragon, Mid, triangle bush on both sides) but we couldn't even push because everytime, tryndamere would come out and gank us no matter what. Teamfights were impossible Chogath would silence and rupture me so I was useless and Tryndamere would burn us down.
This was a 2v3 and we were still losing. Armor wouldn't do anything and neither could thornmail. Tryndamere bought a Guardian Angel so no matter what he would kill someone, die, revive, kill someone again, ult and then ace. I spent like an hour on a game that could of easily been won but they turtled it out and eventually won.
TLDR; No matter how the game goes, if you turtle it out and play a champion as easy to win with as tryndamere, you still win. My issue isn't with tryndamere, you can shut him down early yet he can still come back, it's just if you easily exploit the map and certain champions you can win
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R Tryndamere is noobstomper, Always pick champs with CC and/or Escape skills in TT and.. ALWAYS HAVE EXHAUST