Quote:
Originally Posted by Acetaminophen
We currently want PBE to be a place where we can implement new features and make sure all the bugs associated with it to be reported and fixed before we take it live. This is much more important than testing balance, as having major bugs are very toxic to a player's experience because they might not be able to play altogether. For example, the FPS issue that everyone here helped identify by sending in their logs is much more vital than any small tweaks to a champion.
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True, but often, new bugs will be related to the new champ being released, like the yorick revive loop. Testing the new champion early could find some of these bugs before release, especially if players are encouraged to do weird stuff that could result in bugs.
To prevent excessive dodging, maybe each player could be limited to a certain number of games with the new champion pre-release.