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!!!!Give Mundo the Nasus treatment!!!

 
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its all me ?? Senior Member
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11-04-2011

Hey gang this is probably my 3rd or 4th Mundo thread this week, you see i have been doing pretty well with Mundo and i am ready to take my relationship to a higher lvl. Ranked but honestly there is no way i can. I tried and it would be my first ranked game and i was going to do it with Mundo, but the second i joined the Que people told me leave, eww its a Mundo, why are you play Mundo hes bad, GG we have a Mundo.

Seriously... any champion that gets raged at this hard needs a buff riot, i know you are having fun and success releasing these new champs and all i love the concept for Shyvana i probably going to buy her but you made her W better than Mundos! come on.... you gave it a speed boost and it scales off of AD were as Mundos scale off AP which is just stupid... I don't know why you release champions to replace old ones you should release them to compete with old ones but now if i pick Mundo i am basically Handy capping my team which isn't Cool.

So, lets just give Mundo the Nasus treatment in all honesty Mundo isn't bad hes just a tad bit UP and since most people choose to play champs with high utilty and damage Mundo is just out shinned and out classed, This was almost the same thing with Nasus and what did you guys do? You guys gave him an all around massive buff, and of course you made the game changing Q making Nasus a game changer so you have to stop his farm or he will destroy your whole team.


These are the Buffs i had in mind for mundo, First off just a bit of a buff to his Health early game maybe by 60 hp would be very helpful.

Second Can you buff his god awful passive? 0.3 of his life is sooo low with 3000 life his hp regan goes up by 9! now i don't need it to be like 1% of his health because that would be really strong but a buff to like 0.7 or 0.6 which would be soo good for mundo late and early game.

His W is really really strong, i lvl my W before my E because W does damage once a second and i still get my auto attacks, were as my E gives me about 20 extra attack damage early but i attack so slow it is less Dps. My only change for this would make the health cost either lower or nothing or make me have some type of spell vamp but that's a little far off the point of Mundo.

His E this is So strong for pushing towers and inhibs late game it is what makes mundo a wrecking ball with low health but there's that 1 second when its down and if you're building Dps mundo that 1 second versus a jax your going to loose. So here i would say ethier a buff to his Attack speed in general making it so Life steal tank mundo would be good or Maybe just taking away the active and making it a toggle.

His ult, Well this one is really tough to buff.... Because a lower Cd would be to strong a feel, and a lower health cost wouldn't make people think when they use the ult, So maybe his ult could make his Q be thrown A bit father and his W a tad wider, i mean its a adrealine bump he should be able to throw his cleaver father.

His Q, Probbaly the best laning tool in the game the game the only buff MAYBE would applies a slight Debuff to attack speed, but that's wayyy far out there and i don't want you guys to think that's what i want mundo to be.

Now No i don't want all of these things to be done to mundo can you imagine how OP he would be, he would stomp every single game. This is instead suggestions for Riot because they are obviously having a hard time buffing a champion that has been UP longer than Pantheon was, but since everyone like pantheon more people complained and made threads till he was buffed and rebalanced.

EDIT: I thought of maybe one more thing making him a snowballing champion, you could make his passive or maybe his E or W Increase his health permanently like Sions E this would make his really nice farming skills be really good and would make mundo a ticking time bomb if let to lane to long. This is probably my favorite idea yet btw, the only discussion needed is how much? because Something like 3 health per kill would b outrageous because you you play mundo right you can have 150 cs like 17min in the game. making his extra health the cost of a ruby crystal, which thinking about it now wouldn't be that OP

Second edit: I know Ignite shuts down Mundo and its a big problem we have to deal with, now i am not completely sure Why cleanse can't take of ignite, because really it makes it a horrible summoner spell almost. But if you guys are having trouble with this i run Heal on mundo, for a couple reason's it makes him more explosive you could say? it makes him way trickier, also can support his teammates with a quick heal. Its hard for some people to think they need heal but its like running revive on karthus it just works you know.

End Rant.

BTW! This thread was brought on because trists little damage over time thing makes mundos heal Half! and then of course she had ignite so i couldn't even lane one champion shutting down mundo in every team fight i went into just makes mundo no fun to play.

I hope you guys agree and all want to see Mundos again, i also wish you add to my thoughts all i really want is justice to my favorite champion.

EDIT: I just got cused out because i tried to play mundo and my team basically yelled at me during the que and then left. :\ are you serious !

EDIT: haha i just played mundo after the heal and the cleanse buff i feel like a god! i was so used to having to get out of the fight the second i was ignited. Mundo is much much better now. Althought i do feel like he needs His E to be a toggle because it is so powerful and he needs just that little bit of a buff. Or you could buff his base Defense a BIT and then he would have to build as tanky when he goes Dps.

All and all though i am very happy and hope to see more mundos in the future. Btw i bought my first skin! over 800 games and i choose Mundo for my first skin

Sincerely,
Its all me.

EDIT: Hey guys, umm i made the thread before they announced the buff to Cleanse and Heal, So that's defiantly going to help him out a lot i still think he'll need a slight buff afterward though. I also decided to tell people why Mundo is a good champion and what he brings to a team fight.

A here it goes, Mundo life span though out the game,

1-9I like to spend my time solo top lane farming the supper hard and poking you're opponent to go back every once and a while, and of course ganks form junglers depend on the junglers. Btw at this time i am leveling UP mostly my Q and My W only putting one 1 in my Ult and my E.

9-15 These are kiddu prime pushing stages of the game and what you wana do as Mundo is have all those tanky iteams and tank towers for dives and just soak damage.( Works really well if no one on enemy team is fed) Also tun that W on and to tons of damage really nice.

16-18 These are the late stages of the game and this is where you should have about 3.7k health and be pretty Unstoppable, but you'e damage has gone to **** because you're W doesn't scale well So you wana pick up an atam's and maybe a starks fevour and really destroy team fights and make it so they have to focus you, It also makes mundo a boss at pushing towers and winning games.

This is how i play mundo and really how i feel people do and should play him. So! if you are thinking about tying out this fantastic champ this is how i would say do it.

Srry about Grammar and what not, this a really old computer and some of the buttons don't work so i had to change things.


Sugestion off the thread i was very happy with!

Kino
His W should have some sort of stacking Debuff making him a major threat if he stays alive to long being able to desimate thier entire team.

Resaons i like this? This would make it so Mundo MUST be focused and if he is they are giving up on killing more substanl dps dealers but they risk there stats being shreded by mundo.



As a Mundo player, I always find that I'm outshined by Singed in almost every aspect of the play. Here's my little comparison between the two tanky champions:

1. Ultimate
Sadism heals 40/55/70% of Mundo's Health over 12 seconds, giving him 15/25/35% movement speed. It costs 20% of his current health to cast.
Insanity Potion boosts Singed's Armor & MR by 35/50/65, resulting in a 35/50/65% increase in effective health for 25 seconds. It is also unaffected by ignite. It also boosts his Ability Power, Movement Speed, Health & Mana regen as well as tenacity.

2. DoT
Mundo's Burning Agony deals 40/55/70/85/100 magical damage to only those in his immediate vicinity (close enough to initiate melee autoattack) while costing him 20/25/30/35/40 HEALTH.
Singed's Poison Trail deals less base damage (22/34/46/58/70) but he gains AP from his core items and ultimate, so ends up about the same. It also costs him Mana not Health, so even if he has no juice to run on, it doesn't mean he is any vulnerable. It also costs fixed amount of mana, so he can usually have it on most of the time after midgame phase onward.

3. Crowd Control
Mundo has one CC ability that while it does decent amount of damage, only slows by 40% for 2 seconds.
Singed's Mega Adhesive at level 1 does similar slow (35%) which scales into late game up to 75% and is AoE. He also has a position disruptor, which is insanely powerful in this game, that actually does some good damage.

4. Buff
Mundo's E is one of the best AD boosters in the game, equating to a fully stacked Bloodthirster in terms of damage output. Except... that he has no synergy with bonus AD whatsoever and has one of the worse base attack speed.
Singed's Ult boosts AP, which is used synergistically in all of his abilities.

Yeah... what's happening here, Riot?

Remember that I'm not comparing a manaless/energy champion with a mana champ; I'm actually comparing a Health cost champ with a Mana champ.


READ: Hey gang thanks for all the support on my little form <3 , but league has nothing left for me. The new champions only hold me over for about 10 games then i am bored again and wait till the next champion to come out. Its just becoming to boring, So i here by resigning form the league. Plus school has really caught up and i need to focus on that. So i know it doesn't relate to the thread but i wanted to tell some one were i went, Bye <3 :READ

 
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its all me ?? Senior Member
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11-04-2011

Bump because no one loves mundo :/ and its a Friday morning and the threads are slow

 
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Isphus ?? Senior Member
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11-04-2011

His innate passive is fine. His base health is 443 so he gains 1.3 hp/sec or 6.6 hp/5 this is assuming you have no health items, masteries or runes. Not bad (its almost as good as Garen`s, but you dont have to stay away from combat).

However its a little too weak late game. I think maybe he could get an increase in regeneration every time he kills a minion. In my last 6 games I had an average of 112 minions per game, so i think if he gained 2hp/5 for each minion he kills it would be far more useful late game.

Q is another great skill, but I think that the problem here is that it doesnt scale off anything. Maybe increase the costa and the cooldown and make it scale off his max hp (like Vlad`s pool of blood does).

W is decent if you use it for the CC reduction, but its otherwise negligible. If I see Mundo walking around ablaze all I have to do is ignore him and go for the squishy. This skill should also scale off max hp and maybe increase the range a little.

E is just ****. His AS is too low to make a good use of it. Maybe make it increase his AS by a flat amount and his AD by a % of the missing health.

R the ult seems mostly fine to me. The only change i can think of is to give it a passive part that damages nearby enemies by a % of all the health he gains. That would turn his innate into a Sunfire Cape and his ult would become a really nice thing to jump into a crowd with.

 
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Isphus ?? Senior Member
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11-04-2011

Sometimes it feels like Mundo doesnt go where he pleases

 
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Naramiel ?? Recruiter
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11-04-2011

The biggest issue with Mundo is that Ignite shuts his passive and his ult down so effectively. In any draft pick game, that fact makes him somewhat UP.

 
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XeroLimitsX ?? Junior Member
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11-04-2011

Bumping. Mundo used to go where he pleases

 
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IIxeenoxII ?? Senior Member
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11-04-2011

Quote:
Originally Posted by Isphus View Post
His innate passive is fine. His base health is 443 so he gains 1.3 hp/sec or 6.6 hp/5 this is assuming you have no health items, masteries or runes. Not bad (its almost as good as Garen`s, but you dont have to stay away from combat).

However its a little too weak late game. I think maybe he could get an increase in regeneration every time he kills a minion. In my last 6 games I had an average of 112 minions per game, so i think if he gained 2hp/5 for each minion he kills it would be far more useful late game.

Q is another great skill, but I think that the problem here is that it doesnt scale off anything. Maybe increase the costa and the cooldown and make it scale off his max hp (like Vlad`s pool of blood does).

W is decent if you use it for the CC reduction, but its otherwise negligible. If I see Mundo walking around ablaze all I have to do is ignore him and go for the squishy. This skill should also scale off max hp and maybe increase the range a little.

E is just ****. His AS is too low to make a good use of it. Maybe make it increase his AS by a flat amount and his AD by a % of the missing health.

R the ult seems mostly fine to me. The only change i can think of is to give it a passive part that damages nearby enemies by a % of all the health he gains. That would turn his innate into a Sunfire Cape and his ult would become a really nice thing to jump into a crowd with.
I would add to that ult and include a passive to decrease the effectiveness of health debuffs (ignite). Everyone knows by now that all you need is ignite to shut down mundo's ult. That is one of the biggest issues with playing mundo IMHO

 
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Isphus ?? Senior Member
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11-04-2011

Quote:
Originally Posted by IIxeenoxII View Post
I would add to that ult and include a passive to decrease the effectiveness of health debuffs (ignite). Everyone knows by now that all you need is ignite to shut down mundo's ult. That is one of the biggest issues with playing mundo IMHO
I know its an issue, but its very hard to "avoid" summoner spells in the game. They are meant to be usable at any time. Maybe if cleanse could remove ignite this would be less of an issue.

Or just nerf ignite, we all know its too freakin good right now (you know that ignite is imba when you see AD champions taking it over exhaust or flash)

Or increase the healing even further. Sure some noobs will start calling him OP but we are all gonna troll them saying they should l2p and get ignite lol.

 
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Miss Directions ?? Member
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11-04-2011

Quote:
Originally Posted by Naramiel View Post
The biggest issue with Mundo is that Ignite shuts his passive and his ult down so effectively. In any draft pick game, that fact makes him somewhat UP.
Incoming season 2 cleanse buff.

 
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Pizzaplan3tman ?? Senior Member
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11-04-2011

Pretty much I play mundo for his q and healing. You can't really do anything else but slow for kills and take damage. :/
His e and w are kinda lame.