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My Evelynn rework v2

 
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Arcanist ?? Senior Member
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11-27-2011

Quote:
Originally Posted by MikeChomba View Post
ult is too op though. try considering a team fight where she just heals up all the damage you did on her. especially when she has shield
I halved the shield. It's just there so she gets healed if she is the first to attack and so she doesn't get bursted.

 
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frokid ?? Senior Member
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11-27-2011

i like it

 
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dumponursoul ?? Senior Member
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11-27-2011

How could the ult possibly be op? it is just delayed spell vamp/lifesteal, and a weak one at that. Cool, but not op at all.

 
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Takeji ?? Senior Member
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11-27-2011

So she's a tank now..?

 
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Arcanist ?? Senior Member
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11-27-2011

Quote:
Originally Posted by Beastmode808 View Post
So she's a tank now..?
She can jungle, AP, AD and attack speed. She has always done a lot of damage but this makes her a bit more tanky and the removal of invisibility allows her to be stronger. She can be tanky DPS or full AP.

 
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dumponursoul ?? Senior Member
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11-27-2011

I think that her passive would be more fun as a kind of poppy passive.

like:


Determined Killer: at 15% or lower health, eve gains 50% damage reduction and 35% movement speed.

just something to consider.

 
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Arcanist ?? Senior Member
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11-27-2011

Quote:
Originally Posted by dumponursoul View Post
I think that her passive would be more fun as a kind of poppy passive.

like:


Determined Killer: at 15% or lower health, eve gains 50% damage reduction and 35% movement speed.

just something to consider.
I was thinking about using Poppy's passive but that's already taken so I am open to different passives that make her take less damage. The 10% flat is just to show that I want it to be a passive that makes her take less damage. I did the maths and the passive you suggested is 25% less effective than 10% damage reduced all the time. I think tenacity is better than movement speed because she already moves very fast.

 
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zakaran ?? Member
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11-27-2011

I prefer the current stealth.
I'd like to see stealth or ravage give a small stun if used from behind (maybe if you Ravage, while stealthed, from behind).

After all, it's not like the graphic of Ravage is her clawing at your back even though the animation is a stalactite falling from the sky.

Edit: Would be neat if popping your ult would change it between a high mobility dash or a stun.

 
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Arcanist ?? Senior Member
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11-27-2011

Quote:
Originally Posted by zakaran View Post
I prefer the current stealth.
I'd like to see stealth or ravage give a small stun if used from behind (maybe if you Ravage, while stealthed, from behind).

After all, it's not like the graphic of Ravage is her clawing at your back even though the animation is a stalactite falling from the sky.

Edit: Would be neat if popping your ult would change it between a high mobility dash or a stun.
Did you look at what Riot wants to do with stealth? Ravage already has a stun and back facing is inconvenient. It used to have a back facing requirement for the debuff but it was removed.

 
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Doookie ?? Senior Member
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11-27-2011

Sounds like a very solid rework, especially considering the stealth rework.