Quote:
Originally Posted by Jaawn
In This Thread: RiotKiddington tries to teach basic statistics to a bunch of people that are struggling to understand basic statistics. :-P
By the way, RiotKiddington, I think you explained it very well. I really appreciate the effort you put into this thread.
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I agree with Jaawn

(I took advanced statistics)
I do like the suggestion of an ability to leave a game 5 minutes after an ally has disconnected without being penalized.
Also, possibly the ability to have a 7/10 all summoner vote to kick a summoner from IN game, not from que. This would could be used to get rid of people who just stand their and do nothing but ensure they don't disconnect. It could also be used to get rid of uncooperative players. With the 7/10 idea, it gives room for the defendent to vote no, and then a member of both teams to vote no as well. It also gives the fact that one team would have to convince the other that the player was worth kicking if they want a good match to play.
In the manner of replacing someone who is kicked mid-game, I have heard multiple solutions: input a new player who is solo waiting for a match to be made who is given a message requesting their infill, but that they can refuse if they prefer. It would give allied champions, current game time, and kill amount for both times to make the refusal answer more reasonable.
But level, gold, etc becomes an issue. Possibly have them come in at the same level and gold that the defaulted summoner was banned with. This poses problems if they have not been in battle, due to the banned champion having artificially low values. A more suitable idea would be to put them in game with an average XP and gold amount that is calculated using the nine remaining players.
There could be a possible "outlier eliminator" in this equation in case one player is doing much, much better than all other 9. That way the new player does not have an edge over others if there were to be an outlier. However, that may be a bit extreme of a point.
Also, if a new ally cannot be found or will not accept within a few minutes, the game could end, XP and IP awarded, and no penalties given to any of the remaining players.
These are all just thoughts, say what you wish with them. Constructive criticism always makes things better as long as the criticized are willing to listen, which I am very much so.