Quote:
Originally Posted by RiotBabagahnoosh
I really do understand where you're coming from, and I'm just speaking here as myself and not the company, but I honestly don't believe it's in Riot's best interests to eschew story and intellectual property development on LoL.
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To add on to this for Vercrius, and I'm just speaking here as a gamer and not the entire player base, I honestly don't believe it's in any game company's best interests to eschew story and intellectual property development on their titles.
I'm going to play through StarCraft II's campaign and then probably going to return to playing League of Legends. In terms of fiscal interest, I've spent just as much on League of Legends as the SCII Collector's Edition cost me.
I'd love to take this discussion to the General Discussion forum, Vercrius, so you can post the detriment of lore development in light of my -- and by the looks of this thread, many players' -- interest's effects on Riot's success.
To loop this back to the matter at hand: thanks for your efforts and this communication with us, Shawn. These replies, consideration of feedback, and the very work itself tells dorks like me that we're supporting a good bunch of guys.