Master Yi
- Meditate Mana Cost changed from 120/140/160/180/200 to 100/120/140/160/180, and heal amount changed from 2/4/6/8/10% of Max Health per second to 50/100/150/200/250 Health per second
- Alpha Strike Cooldown changed from 150/120/90 to 90/90/90, and damage changed from 300% of Attack Damage, to 200/300/400 + 100% of Attack Damage
Tristana
- Basic Attack range increased to 500 from 350
Ryze
- Spell Flux Damage changed from 260/340/420 to 300/400/500
- Rune Prizon Cast Range changed from 625 to 600 and damage increased to 80 per second from 75 per second
Annie
- Molten Shield Ability Power Ratio increased to 0.2 from 0.15, and Damage to Attacker changed from 10/20/30/40/50 to 20/30/40/50/60
Sivir
- On the Hunt movement speed decreased to 35% from 40%, and attack speed increased to 30/55/80% from 25/50/75%
- Spell Shield cooldown decreased to 30/25/20/15/10 from 44/38/30/22/14
- Ricochet Projectile Speed increased to 1000 from 900, and Bounce Radius increased to 500 from 400
Teemo
- Toxic Shot Damage changed from 2/4/6/8/10 per debuff stack, to 8/16/24/32/40 damage, and no longer stacks
- Scout's Bounty Armor Reduction changed from 20/40/60 to 30/45/60, and bonus gold increased to 100/150/200 from 50/100/150
- Basic Attack Damage increased to 41 from 39
- Blinding Dart Miss Chance increase to 10/20/30/40/50% from 14/22/30/38/44%
Soraka
- Astral Blessing Mana Cost increased to 60/90/120/150/180 from 60/80/100/120/140, Resistance Bonus removed, and heal changed to 10/18/26/34/42 health per 2 seconds for 16 seconds
Fiddlesticks
- Drain Mana Cost increased to 100/120/140/160/180 from 90/105/120/135/150, and drain amount changed to 25/50/75/100/125 from 30/50/70/90/110 per second
- Dark Wind Ability Power Ratio increased to 0.25 from 0.2, and Damage Dealth to each target decreased to 80 from 100
- Crowstorm damage per second increased to 120/200/280 from 120/180/240
Bowmaster
- Archer's Mark has been removed and replaced with Accumulate Wealth, (grants 2/4/6/8/10 bonus gold whenever Ashe kills a unit)
- Focus (Passive) now charges for a max of 5, instead of 3
- Enchanted Crystal Arror cooldown increased to 75 from 65
Summoner Spells & Mastery
- Flash Cooldown increased to 3.5 minutes from 2.5 minutes
- Teleport Cooldown
- increased to 3 minutes from 2 miunutes
- Spacial Accuracy talent cast time reduction decreased to 0.5 from 1
- Plentiful Bounty talent bonus gold from Smite decreased to 5 from 10
- Boost coodlwon decreased to 6 minutes from 8 minutes
- Heal cooldown increased to 5 minutes from 4.5 minutes
- Menter's Faith talent increases Heal ability by 75 instead of 100
- Ghost cooldown reduced to 2 minutes from 6 minutes, and movement speed increased to 20% from 10%
- Revive cooldown reduced to 5 minutes from 8 minutes
- Preservation talent duration of Health Bonus increased to 2 minutes from 90 seconds
- Clairvoyance cooldown decreased to 90 seconds from 2 minutes, and sight range increased to 1800 from 1500
- Exhaust cooldown decreased to 4 minutes from 5 minutes
- Fortify cooldown increased to 6 minutes from 5 minutes
Item Changes
- Black Cleaver Recipe Cost increased to 800 from 600
- Frozen Hearth Recipe Cost increased from 1000 to 800
- Avarice Blade Recipe Cost increased to 320 from 250
- Infinity edge Recipe Cost increased to 600 from 200
- Cloak of Agility Critial Strike bonus increased to 18% from 10%
- Rod of Agres now caps after 3 bonuses
- Mejai's Soulstealer no longer builds Zhonya's Ring of the Mindreamer, Recipe Cost increased to 600 from 400, and bonus Ability Power per kill increased to 10 from 5
- Zhonya's Ring of the Mindreaver now takes Sage's Ring instead of Mejai's Soulstealer, recipe cost increased to 900 from 600, and stats changed to +550 mana, +100 ability power, and 20% increased magic damage
- Passion's Embrace has been renamed to Philosopher's Stone
- Sheen now has a 100% chance on spell cast to cause your next attack to deal 100% extra damage, (increased from 50%)
Bug Fixes
- Fixed a Bug where Master Yi's Alpha Strike was doing too much damage and could crit
- Fixed a Bug where Pyromania's Stun was too long if you proc'd it with Disintegrate
- Fixed a Bug where Frost Shots slow off Volley would last too long
- Fixed Bug where the wrong icons were being used in game for summoner spells
- Fixed a Bug where Bag of Tea was showing the wrong Spell Particle Effect
- Fixed a Bug where Damage Over Time spells did not consistant deal the right amount of ticks
- Fixed a Bug with the Particle effect of Fiddlesticks Terrify
- Fixed a Bug where Pickaxe did not properly show what it built into in the Shop
- Fixed a Bug where Recurve Bow did not properly show what it built into in the Shop
- Fixed a Bug that caused Avarice Blade to generate Too Much Gold
Tooltips
- Minotaur's Headbutt - Fixed Tooltip to explain that Headbutt deals Magical Damage
- Minotaur's Ferocious Howl - Fixed Tooltip to explain that the health increase given is temporary. Renamed Ferocious Howl to Unbreakable Will"
- Summoner Rally - Fixed Tooltip to Reflect correct Functionality
- Summoner Revive - Fixed a Tooltip Error
- Tristana's Rending Shot - Fixed Tooltip that was not properly showing the spell slows Targets by 10/15/20/25/30%
- Ryze's Overload - Fixed a Tooltip Error
Miscellaneous
- Tuned all recommend items in shops
- Fountain healing increased to 6.5% from 5%
- Base Inhibitor's Health increased to 6000 from 5000
- Melee Minions Gold bounty increased to 26 from 22
- Range Minions Gold Bounty decreased to 18 from 22
- Neutral Minion Gold Bounty increased by 50-125%
- Cast time on teleport-home (Hotkey-7) increased to 8 seconds from 4 seconds
- Minions now spawn after 1 minute, instead of 1 minute and 40 seconds
- Minions now spawn from the Nexus, instead of Inhibitors
- Epic Worm encounter tuned
- Middle Land Turret Health increased to 4500 from 4000
- Fixed A Bug where the Screen would randomly jump to another Champion
- A message is now displayed when a player disconnects
- Fixed some Vista compatibility issues
- Changed the side of HUD to take up a smaller percentage of the screen on higher resolutions



