Originally Posted by Morello
To clarify this, let me dev diary Pulsefire Ezreal for you guys;
At the start, it was determined Ezreal needs not only a new skin, but something that'd be worth the wait since the last one. What we started with was a pretty clean and simple cyborg-inspired Ezreal skin that had a little clean-up to do. We could ship it out, but we wanted to make it better quality.
After improving it, our zealous (in a good way!) particle artist Adam started adding sweet little touches to it, and we just kept seeing more and more potential. Now, after the particle effects were ramped up, the animations needed to match....it kept getting better and better, but as we upped each new element, the art guys kept getting excited on what was coming together and kept pushing it further with new stuff.
Basically, we want to do something really special with Pulsefire Ezreal, but the reality of that is it takes a lot longer. This kind of thing (development time vs scope) happens all the time, but a lot of the reason we don't reveal the information early is because the expectation of it coming out really soon after people find out occurs.
So, no new info other than "soon(tm)", but I at least wanted to give you some insight as to why we're not releasing it yet. And I think it's the right decision - it's totally worth it.
IT was found in the game files, with the voice effects, custom particles, etc....the only thing that didn't seem finished was his AA particle...surely the near month long hold-up since this date isn't due to this, is it?
Also, if you guys ship the skin with an Ezreal buff, I'm going to totally call that a marketing ploy =p