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The Verdict on Ryze

 
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Magni ?? Senior Member
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04-01-2012

Quote:
Originally Posted by ObscureClockwork View Post
also, cassiopeia still has to fight in her face (700 range one E max) yet still is less tanky. you could argue mobility, but as your said, perma slows and gap closers make them void regardless
I'm glad you brought up Cassiopeia. Her range is higher but it's true that she still has to get in fairly close for her E. However, her ult is simply amazing when used properly and Ryze doesn't have that sort of controlling power. She also has the AoE slow and the +25% movement speed from her Q - still sometimes underwhelming because of gap-closers and slows, true, but still much better than Ryze as far as mobility is concerned. She's also a much, much stronger chaser.

To be fair, Cassiopeia is only an exceptionally strong lategame champion when played properly. I think the issue people have with Ryze is that he is also a strong lategame champ, except requires little skill.

 
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Ishy Ragne ?? Senior Member
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04-01-2012

The thing is though, He is a low risk high reward champion due to him being able to build tanky and still deal a decent amount of dmg and also healing due to WotA and Ult. He has so much mana, so he has an 'endless' supply of spells for dmg, healing and some nice utility.

 
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ObscureClockwork ?? Senior Member
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04-01-2012

Quote:
Originally Posted by Clovis5119 View Post
I'm glad you brought up Cassiopeia. Her range is higher but it's true that she still has to get in fairly close for her E. However, her ult is simply amazing when used properly and Ryze doesn't have that sort of controlling power. She also has the AoE slow and the +25% movement speed from her Q - still sometimes underwhelming because of gap-closers and slows, true, but still much better than Ryze as far as mobility is concerned.

To be fair, Cassiopeia is only an exceptionally strong lategame champion when played properly. I think the issue people have with Ryze is that he is also a strong lategame champ, except requires little skill.
to be fair, cassiopeia is actually less well off in a teamfight just because of the ryze's tankiness. aka, ryze has pretty much comparable damage to cassio, yet ryze can build all these tanky items, making him far less susceptable to:
1. ad carries (look at his armor from your build. compare that to cassiopeia)
2. tanky dps (because a situational stun isnt as good as a surefire lockdown)
3. burst champions (because he has high MR from his build)
4. dps AP (becauase he has banshees veil, (stops cassio's Q) as well has higher MR)
5. CC because he (as your build shows) can get merc treads, and gets flat reduction on MR, so he doesnt need sorc boots late game

 
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Brinzy ?? Senior Member
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04-01-2012

Quote:
Originally Posted by Geonde View Post
Yes, he's strong. However, his early game is so ridiculously bad.

I think that makes up for it.
I used to think this.

Then I learned how to CS.

I haven't lost my lane as Ryze in a very long time.

 
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Magni ?? Senior Member
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04-01-2012

Quote:
Originally Posted by Arc insanity View Post
Ryze is fairly strong, his dmg output is more similar to AD champions than AP, but he does magic dmg. The main reason complaints are made is because he is so easy to use compared to other champs that do similar to more dmg then him. All his moves are targeted missiles(except R) while other champions with similar dmg output (irelia, lee sin, kennen [imo]) all have more difficult skills to land.

This makes Ryze a good pubstomp champion in low elo, just like any easy to use champion (tryndamere). the difference is Ryze is MORE balanced then tryndamere, in that he is viable against skilled players aswell.

Also compared to every other AP caster Ryze has substantially less mobility and range, he would be op if u could just build mana and win, but ryze cannot beat any one without defensive items since ryze's range forces every altercation to be a dmg trade, unlike other AP carries who burst and get out with minimal dmg taken.

Additionally the op's build is bad, void staff is a terrible item on ryze since he has an MR shred, Wota is ok but not great and archangels is a waist of money geting mana mune is cheaper and increases the speed of filling a tear. with the money you would spend on wota + void you could get ROA and have more dmg and survivability in 1 less item slot.
I agree with your post except about the build. How is Void Staff a terrible item? Spell Flux reduces enemy magic resistance by 24 - how does that validate not picking up a Void Staff against endgame resistances? Getting an RoA would not be more damage/survivability than WotA + Void unless the enemy team has no MR and is constantly using healcuts on you.

And how is Manamune better than Archangel's Staff? AA is 50 more mana and will give an endgame Ryze with 4k mana an extra 165 ability power. Even if Ryze doesn't scale amazingly with AP, I'll take that over the attack damage.

I was once in a blind pick match as Ryze vs. another Ryze. He started better than I did but he built an RoA and Manamune, and no Void Staff, just as you mentioned. I used the build I listed in the 1st page, and completely destroyed him late game and had a much stronger presence in team fights.

 
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ObscureClockwork ?? Senior Member
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04-01-2012

Quote:
Originally Posted by Clovis5119 View Post
I agree with your post except about the build. How is Void Staff a terrible item? Spell Flux reduces enemy magic resistance by 24 - how does that validate not picking up a Void Staff. Getting an RoA would not be more damage/survivability than WotA + Void unless the enemy team has no MR and is constantly using healcuts on you.

And how is Manamune better than Archangel's Staff? AA is 50 more mana and will give an endgame Ryze with 4k mana an extra 165 ability power. Even if Ryze doesn't scale amazingly with AP, I'll take that over the attack damage.

I was once in a blind pick match as Ryze vs. another Ryze. He started better than I did but he built an RoA and Manamune, and no Void Staff, just as you mentioned. I used the build I listed in the 1st page, and completely destroyed him late game and had a much stronger presence in team fights.
acutally when i played ryze, i got manamune so i could push towers easeir (just the AD does help against towers) but i got Archangles if i wanted the AP for damage

 
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Magni ?? Senior Member
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04-01-2012

Quote:
Originally Posted by Painguin22 View Post
There haven't been loads of Ryze OP threads, they have all been created by the same forum troll.
I have to giggle at this when I've seen 3-4 new Ryze threads since I created this one just a few hours ago.

 
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PrincessDerpy ?? Senior Member
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04-01-2012

Quote:
Originally Posted by ObscureClockwork View Post


this is again, just cost ratios, not to be taken in as real math
It's also wrong, wrong wrong wrong wrong. No factoring in deathcap. No factoring in that Ryze's mana -> damage ratios are .08 and .05 on Q and W respectively. In fact, if you multiply mana by 10 in your own ****ing calcs ( so you can actually compare Ryze's ratios to everyone else's), it spits out the following

10 mana = 20 gold
1 ap = 21 gold

And again, you haven't even factored in deathcap. Ryze doesn't get that. He doesn't get an item that makes all of his other items better.

If you're going to do math, then bloody well do math. Don't sit here like a pissheaded mongrel idiot trying to pass off "not math" as math just to support the point you want to support.

 
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RuXuan ?? Senior Member
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04-01-2012

the problem here is that he does the same dmg as squishy mages while being tanky and outputing that dmg contantly

 
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blobbert ?? Senior Member
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04-01-2012

lets look at it this way, he is in the back of the fight so he already takes low dmg unless targeted, aoe will do nothing to him with his armor/mres which is much higher than the standard ap carry will have. now lets take a look at his dmg specifically his q:
as you stated it will do 490 dmg with the build you made. now we add his passive, 1 spell 1 second cooldown on all others, with 40% cdr, now lets go with the combo
QeQwQeQrQeQwQ, that leads to 13 spells
the 40% cdr leads his q from 3.5 seconds to 2.1 seconds, cast animations and the passive of casting another spell will lead this to great casting. so this combo uses 7 of his Q's, thats 7 times 490=3,430 dmg, grant it the enemy has mres, but ryze has magic pen, not to mention the use of his other spells.

thank you that is all