Originally Posted by Tack22
Remember, you, and only you, can stop shameless self-bumping.
Pretext: First of all, I think that Demacia is a bit underrepresented, particularly in areas involving AP/knife-wielding assassins - while it doesn't exactly fit the demacian profile entirely, there's always hope. I also think there needs to be more rugged TF/Graves type characters, so this is the idea that I had buzzing around for a while. He's an assassin/anti-assassin character- a hard design to follow, so if you think anything looks out of place, let me know.
Armitage: the Knifemaster
A slightly disheveled man, tall and dark - with a graves-esque look, wearing a simple white shirt (with large popped collar) and blue or black pants. From there, the man is entirely decked out with knives. Two criss-crossing bandoliers of knives fall from each shoulder- there are hip sheathes, leg sheathes and a knife on one upper arm. there is also a massive knife (i.e. shortsword) jutting upwards from his right boot. Hilts jut out sideways from his lower back, and there is obviously two knives in his hands- blades pointing forwards. He walks purposefully, leaning forward, and his blades dangling downwards from his hands. He runs slightly lower to the ground, body leant forward, and his knives sweeping out to the sides as he steps.
Armitage had a very quiet beginning to his life. Born the son of a cook in the Demacian palace, he spent a lot of time minded, and ignored, by the kitchen helpers. However, he had an extremely curious spirit, and he was always getting into places that he shouldn't. Soon, the boy quickly became very handy with all things sharp and shiny. As a child, he was constantly scolded whenever the knives are found, but, rather than deterring him, the dexterous young child just learned how to hide them well. As he grew into a teen, he kept up his dangerous hobby, with a staggering amount of knives going missing from the kitchen - yet never being on him when he was searched, or as far as they knew. When he reached his majority, he ordered a large set of customized knives from Zaun, made from a strange, expensive metal, and with a shape more suited to killing than kitchen work. The other cooks were derisive at first, until he diced a tomato in mid-air.
He could have gone through life as a remarkable kitchen hand, had fate not intervened. On a quiet night, a Noxian assassin attempted to infiltrate the palace. Unfortunately for him, the route he chose was through the kitchen. Staff heard a commotion from the servant's entrance, and discovered Armitage standing by the body of a much older, and supposedly far more experienced assassin. Realizing his talent, he was quickly trained to be a silent bodyguard for the Demacian palace- using his own dark skillset in order to thwart any potential assassins. His job was to wander the palace, stay out of sight, and stop any undesirables from entering. Years of this life gave him an aptitude for knowing when a person was skulking about, and the title 'Knifemaster', and he soon became a valuable asset to the Demacian Palace. With the large amount of Demacian nobles journeying to the League of Legends, Armitage petitioned to leave his job at the palace to travel there- both to protect his countrymen as he did at home, and to see if his skills can measure up to the most dangerous of the world's assassins.
Selection- "My Knives are yours"
Movement- "We off?" "Careful" "Keep eyes everywhere" "A minor adjustment"
Joke- "Daggers!? Me!? I Am A Professional!" "And they say don't run with scissors!" (Juggles his knives for a second, catches one by the blade in his right hand, and the rest in his left, and points the former forwards)
Taunt- "Try and hurt Me- I'm all sharp edges!" "Play with knives, and you may get cut" (Crosses his arms in front of him holding many knives by the blade in each hand, flourishes, and is holding two knives by the hilts at his sides while dropping into a crouch.)
Dance- Juggles his knives while doing a two-step
Passive: Stand in shadows
The Knifemaster stays stealthed for an additional 1s after leaving brush. (Cannot occur more than once every 5s)
Q- Perforate (cd:12/11/10/9/8) (Range: start:200, leash:350)
Armitage channels for (.3/.6/.9/1.2/1.5) seconds, dealing (100/150/200/250/300) (+1.0 Attack damage) to a targeted enemy unit, with the effect ending if the unit moves out of range. The enemy unit will also suffer bleeding damage (4/8/12/16/20) (+0.03 Attack Damage) for double the time spent being targeted by the ability.
W- Vigilance (cd: 27/24/21/18/15) Range: 400
Passive: Armitage gains 15/20/25/30/35% attack speed and 4/12/20/28/36 (+0.01 AD) attack damage when near invisible enemies
Active: Armitage stands still, dropping into a crouch for for 1s, gaining (10/20/30/40/50) armor, and returning (5%/10%/15%/20%/25%) (+0.03 AP) of damage dealt to him as magic damage. During this time, all nearby enemy champions are revealed.
If Armitage has not been attacked by the time the effect ends, all enemy champions in the area are stunned for 1s.
E- King of Knives (cd: 8/7/6/5/4) Range: 700
Armitage unsheathes his trusty boot knife and leaps in a direction, striking the first enemy unit he encounters along the way for (80/120/160/200/240) (+70% attack damage) physical damage . If the enemy unit is facing towards Armitage, an extra (40/60/80/100/120) damage is dealt- if the unit is facing away from Armitage, it is slowed by (20/30/40/50/60)% for 2.5s.
R- Zealotry. (Activation may cause "DEMACIA") (cd: 90/75/60)
For (6/8/10s), all of The Knifemaster's basic attacks and abilities become ranged. Basic attacks also deal (20/40/60) (+0.5 AP) Magic damage, and abilities do additional magic damage.
(Q- obviously increases distance enemy needs to run before channel stops. Throws a flurry of knives instead of stabbing) (50/100/200) (+0.8 AP) Range: 600 Leash: 800
(W- Greatly increases the range of the reveal and stun effect. (Deals 100/150/200 (+1.0 AP) Magic damage with stun effect) Range: 900
(E- The skillshot doubles in length- with Armitage leaping half of that length, and then throwing the knife the rest of the distance.) (100/200/300) (+0.8 AP) Range: 1400
Stat Table - (At 18)
Health --- 1940
Speed --- 325
Armor --- 83.2
MR --- 52.5
Hp /5 --- 18.5
- Q damage changed from (80/100/120/200/320) to (100/150/200/250/300)
- Q bleed damage changed from (4/8/12/20/32) to (4/8/12/16/20)
- Q bleed damage given a scaled bonus off attack damage.
- W stun effect reduced from 1.5 seconds to 1 second.
- W damage reflection given a scaled bonus off Ability Power - and damage returned is changed from true damage to magic damage.
- All Basic attacks and effects given additional magic damage during Zealotry.
- Added Cooldowns for Abilities.
- Added ranges for all abilities
- Changed Passive from 0.5s to 1s, and prevented it from being used twice within 5s.
- Took Restlessness from Passive, and changed it to a passive of W
- Gave Restlessness (Now Vigilance Passive) bonus values
- Created stat table
- Q cooldown changed from 20/17/14/11/8 to 12/11/10/9/8
- W cooldown changed from 17/15/13/11/9 to 27/24/21/18/15
- Re-wrote the lore in places.
Please give feedback. This champion wouldn't have made it this far, and won't be going any further without it. If you think something is broken/boring/OP/UP or you just have a cool new idea, don't hesitate to share. Don't have any opinions? Read through one of my following posts and give your practical, opinionated answers to some of the hard questions for me - as the designer I'm constantly torn on a number of things, so every suggestion in the mix just helps me make this character more detailed, more realistic, and most importantly, more fun. If you have an aversion to posting on forums, then there's a handy little green light just below this post which you can click if you enjoy the concept, and another little red one if you don't. Even tiny things like that can tell me if I'm on the right track or not.