Hey Donutwulf,
I'll try and answer your questions as best as possible. So here it goes:
Quote:
Originally Posted by Donutwulf
. What I'd like to know is, along with the aforementioned, what also do you do as an associate sound engineer at Riot Games?
|
I mostly work on Champions. Occasionally I have other tasks like if a new ingame item needs a specific sound (Locket of the Iron Solari) and I also worked on some of the props for the Dominion map. But 99% of my focus is on sound effects design for champions (including some skins like Mad Scientist Ziggs). But I'm not the only one here. We have an amazing audio team and we all work on various things in order to constantly improve the Sound Effects and Music of League of Legends as a whole.
Quote:
Originally Posted by Donutwulf
Do you make sure the audio is fully synced with the corresponding game occurrence, or is that left for the programmers?
|
I do! In fact this is a large part of my job and can often be a challenging one. One of the main goals of our Audio team is to make sure the sound effects give valuable and reliable feedback when spells/attacks/etc are happening. That way players can rely on it (along with the visual effects) for timing of when things/events are happening in a match. Where the challenge comes in is designing sounds around this game play timing since it varies for each ability of every champion. As an example things like the short cast time on Skarners ultimate happen so quickly, that designing a distinguishable sound that gives a feeling of quickness and speed that times up correctly and feels good can be a challenge.
Quote:
Originally Posted by Donutwulf
How frequently do you typically use pro tools or other comparable DAWs for manipulation of your audio?
|
I use them every day! I personally use Nuendo as my DAW of choice, but as far as the industry goes, its pretty much up to whatever you want to use, as long as you know how to use it to its full potential. I have friends in the industry at other studios and each has their own preference for one reason or another. Some use Pro Tools, Logic Pro, Ableton, Cubase/Nuendo, etc. They all function in generally the same way and serve the same purpose.
Quote:
Originally Posted by Donutwulf
What do you work mostly on, music or sound effects?
|
I personally work on Sound Effects for Champions.
Hope the info helps! If you have any other questions I'll try and answer them as best as I can.
-BelligerentSwan