IN-GAME BUGS
1.
Quote:
Originally Posted by RoyalxD
I disconnected and reconnected from a game and shen bot became invisible although he could still do damage and I died to him.
I was playing varus and it was a 1v1 custom game against one other player who was also Varus.
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2.
Quote:
Originally Posted by 7he Chosen 0ne
Recalling and then moving to cancel it does not cancel the noise, can be exploited to fake a return to base while u sit in bush.
And the noise is not shortened while you have enhanced recall.
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3.
Quote:
Originally Posted by SofaKingAwsome
You can see friendly Cassiopia's miasma but not enemy's
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Quote:
Originally Posted by DaMiTzNhan
It makes the sound but it's invisible.
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4.
Quote:
Originally Posted by stormbarrier
In a custom, Sivir Bot was auto-attacking, but the graphic for her blade was gone entirely. The "whooshy" air graphic that is normally accompanied with her blade as present, but the physical blade was absent.
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5.
Quote:
Originally Posted by FantasticDeli
The Chalice of Harmony's item description says that it does not stack with the Chalice of Discord, but the item it's referencing isn't called Chalice of Discord. [it's called Athene's Unholy Grail]
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6.
Quote:
Originally Posted by Digolera
Tristana's E or R sometimes when casted makes the animation of the spell but there's no damage dealt neighter healing reduction effects, but the spell goes on cooldown for the determined time.
Happened 3 or 4 times when the enemy flashes away or when I just spam SmartCast on E while on the air.
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7. Remaining particles:
Quote:
Originally Posted by Valmi
Upon dying as Karthus to Talon, the marker of blood remained on my head for the entire game, even through death.
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8. Randomly unattackable buildings is still on:
Quote:
Originally Posted by Ansim
Played a bot game where there were multiple times I couldn't attack a tower even though the tower before it was down. It was just un-targetable. As if the towers before them weren't killed. It happened to the 2nd middle tower, after the first tower was downed. Minions and bots were able to attack it, I was not.
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Also reported here:
http://na.leagueoflegends.com/board/....php?t=2057920
http://na.leagueoflegends.com/board/....php?t=2060557
9.
Quote:
Originally Posted by Kurĝ
After wukong died he respawned with his model being his death animation. Screenshot here.
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10.
Quote:
Originally Posted by BeastyAlity
I was loading and then LoL crashed so i reconnected then it crashed again so relogged and reconnected then it crash again. 4th time i relogged and reconnected i successfully got in the game but during the game i kept disconnecting and kog maw turned invisible(BTW this was in normal 5v5) after a while i decided to relog and everything was fine. So idk why or what happened but maybe it was just me for that one game.
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11.
Quote:
Originally Posted by SSJ2
Priority: Major
Description: when invulnerable well using Fizz's E playful/trickster Karthus ult will still do damage.
Repro steps:
1. Play as Fizz vs Karthus
2. Have Karthus ult
3. Have Fizz press E
4. Fizz takes damage
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12.
Quote:
Originally Posted by Fusrodahn
So I was in a bot match in PBE laning bot as Graves with Jarvan.
Jarvan ulted on one of the bots and I right clicked on it, but Graves just kinda stood there until the ult was over then proceeded to attack as normal. I tried to test it whenever Jarvan would ult, but it seemed like Graves would either do nothing or just try to walk around his ult and not take the command to use basic attacks.
I could still hit with abilities such as buckshot, just not basic attacks.
There's a possibility I might have just lagged or perhaps misclicked [though I'm pretty sure I didn't], but I thought I should report just in case anyway.
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13.
Quote:
Originally Posted by Efreet
If Twisted Fate cast his Wild Cards from the fog the cards are invisible, which make them a lot harder to dodge.
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14.
Quote:
Originally Posted by Pacro
If you click on the flip minimap option the minimap will vanish from your game.
Repro steps:
1-Select the box at more options
2-Congratz, you have an invisible minimap, even if you unselect the box
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Quote:
Originally Posted by tutsedev
If you resize the HUD, the minimap comes back. But when you flip the map again, the bug returns.
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Also reported here:
http://na.leagueoflegends.com/board/....php?t=2058129
15.
Quote:
Originally Posted by Opux
Morgana can pass through Anivia's wall using her shield. I saw this happen with both level 1 and level 5 wall. I'm unsure if this is intended behavior, but I never noticed it before.
Wall would be up and then she'd black shield herself and run into the wall then stutter and go right through.
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16. Has been reported in the past patch too:
Quote:
Originally Posted by Goldoak
Priority: Minor
Label: Game, Tryndamere, Jungle Creeps, Animation
Description: Occasionally after using spinning slash to cross a wall into either the blue golem camp or the small golem camp, the jungle creeps will not animate. They appear to remain still, though all attacks are processed normally and health bars still decrease on both sides.
Repro Steps:
1. Play Tryndamere.
2. Without sight of blue golem camp or small golem camp, use spinning slash to cross into the camp and aggro the creeps.
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Quote:
Originally Posted by Sarevokus
16 is connected to latency. If someone blinks/dash into camp it sometimes happens to Kassadin too
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Similar o this is:
Quote:
Originally Posted by Little Dovahkiin
~ 80% of the time if I use a ability over a wall into a neutral camp (varus volley, and other abilities that don't reveal the camp (maybe works with abilities that reveal but not confirmed yet)) one or more of the minions that you hit will not attack you at all even if you run up to them and smack them many times.
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17.
Quote:
Originally Posted by TeemoToucher
I've had people say that the "welcome to summoners rift" message you see at the beginning of a game wouldn't go away.
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18.
Quote:
Originally Posted by FROG Xanesh
Periodically Karthus' character model and Defile particles will glitch out in bizarre ways when he dies.
*His body will remain "clickable" even while dead (red outline, red sword cursor)
*The particles for Defile will persist even after his passive ends, and will sometimes continue to persist even after he respawns
*His character model will remain ghostly even after his passive ends, and will sometimes remain so even after respawning
*Multiple combinations of the above visual glitches have been seen to occur together from time to time
*All visual glitches appear to be more common if Karthus dies outside the player's FoV, especially so if it is outside the FoW.
To reproduce: Kill Karthus a few times ingame and watch what happens.
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19. Many issues involving dc-ing are already know (particles remaining, bulding or champs beeing untargetable) but this is a new one:
Quote:
Originally Posted by evy12
When playing a game I purchased Items as I disconnected. The Boots and Health Pots did not show in my inventory and were unclickable/usable. The Issue Corrected when I bought upgrades boots and sold my last health pot. I don't know if this has been reported before, but it was an inconvenience to my teammates and I.
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20.
Quote:
Originally Posted by Warlemming
The bounce bug is back.
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Quote:
Originally Posted by SirCuncision
I try to use my E (Xin) and suddenly Ryze Bot 1-shot me
1741 in 0.09 secs. Pic to prove it.
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Quote:
Originally Posted by MoldyOnions
This reminds me of an old bug where if you hit someone mid-dash with an ability that can bounce to multiple targets and hit the same target with more than one cast, it kills you in one hit.
It's probably the same bug. 
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21.
Quote:
Originally Posted by AUCoalition
Shen bug:
Ult doesn't work properly, sometimes stops by itself.
A bug with the 'e' skill leaves him in 'surfer' position, and the purple streak still attached to him. The 'surfer' position is removed with another 'e' move, but the purple streak remains.
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22.
Quote:
Originally Posted by Disoriented
I was playing and I zoomed in on a champion to see the epic character art. I'm not sure what happened because at the same time I was messing with a bit of my video options. I cancel the options and then I try to zoom out but it wouldn't let me. When I use the scroll wheel the buildings on the edges and trees will have a visual bug where I can see through them. The major thing is that I zoomed in a few levels where its up to the point where its hard to get a big range or the aerial view and now I can't play properly. I tried logging out and logging back in and that didn't work. Then I tried my other PBE account and it had the exact same issue.
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23.
Quote:
Originally Posted by DaMiTzNhan
Was playing (an aram, I believe) after my game had re-installed.I noticed my character settings where set to low, I opened option and changed to [High] but it was still looking low (no cell-shading, looking bad etc).
Some other players in the game had the problem too.
BUT, it seems to fix itself when you relog, kind of a weird bug though.
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24.
Quote:
Originally Posted by Krycifer
Priority: Minor
Label: Game, Cool down glitch
Description: Whenever bouncing blades was used, on occasion it failed to show that it was on cool down. Image would show it was off cool down with no seconds timer and ready to be used, when in fact it could not and you would have to wait for the full cool down to occur.
Example/Repro steps: Throw out a blade at a target, however the target dies before the blade can reach it, causing the game to think Bouncing Blade took effect and thus going on cool down without showing a timer or anything.
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25.
Quote:
Originally Posted by snuggernaut565
I was playing a game as Teemo and laning against a Varus. There were a few instances where I would use my Q (blinding dart) and it would display the animation for the blind on Varus, but he was still able to target and attack me with both basic attacks and skills.
Steps to Repro:
1. Play as Teemo
2. Choose Q skill
3. Use Q on enemy Varus
4. Have enemy Varus attempt to attack you
I really only noticed this in one particular instance, but the enemy Varus talked to me about it after the game, so he noticed it too.
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Apart from seeing the animation, teemo also recieved damage.
26.
Quote:
Originally Posted by Bachelord
Graves' SmokeScreen actually lowers the FPS of those affected as it's most major technical concern.
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27.
Quote:
Originally Posted by GelgoogJager
At times, I've experienced a problem several times in which the camera takes control of itself and begins moving erratically across the map and will not respond to me locking it or trying to control it manually. Clicking on my champion in the mini-map however corrects the camera.
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28.
Quote:
Originally Posted by GelgoogJager
About 50% of the time, I can click a target multiple times and my character will not engage them or use an ability on them. This has happened while playing akali, jarvan, cassopeia, and varus and only since the last patch.
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29.
Quote:
Originally Posted by VladimirSnakeyes
The deahtfire grasp dynamically updating tooltip does not display a value until after you use it for the first time. I have included a screenshot that shows it saying that it deals zero percent of an enemy's health as damage.
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30.
Quote:
Originally Posted by icegoat63
----> Nocturne
---------> Only in Ravager Skin
Issue: "Unspeakable Horror" (W) leash animation not showing up in any situation. I've tested this over several games this last week. Leash animation works on other skins, but not Ravager.
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