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Can we get some more interesting, grotesque champions?

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Hoofster ?? Senior Member
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05-03-2012

Having read through all the Morello and Xyph posts, I can see where you're coming from. Personally I find both Urgot and Trundle to work. The reason I don't play them is I'm terrible at ranged carries and perfer jungles with Hard CCs (though not exclusive to them, I do play Shy). My favorite champs:

1. Rammus
2. Malphite
3. Maokai
(Yes in that order, OK?)

They all have a central theme about them, they're not humans. I love non-human champions. Reaching beyond my top favorites, I play alot of Renekton, Nasus, Fizz, Warwick, and to a lesser extent Shyvanna. I like creatures, I especially like animals. I guess what I'm trying to say, I understand the lack of grotesque, but don't think it should be totally ignored. I do think Riot is doing a good job of createing interesting and different champions.

What I would like to see.

More elemental champions more like Maokai, Malphite, and Anivia, and less like Brand and Janna.

More animal champs like Anivia, Rammus, and to a lesser extent Nidalee, and less like Ahri, Warwick, and Wukong.

(Seriously both Brand and Ahri were a disappointment to me on a visual level. I was really hopeing for less humanoid on both.)

What something grotesque? How about a tar like champion from that swamp that karthas "rules". Kinda whimsical along with being grotesque.

 
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Tosin Loads ?? Senior Member
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05-03-2012

On a side note: anyone else notice Urgot's nipples?

 
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JZaber ?? Member
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05-03-2012

I'm sorry, but I think that when it comes down to it, Xyph and Morello have a huge misconception about the appeal of "grotesque" characters. When I read through either of you're posts, I'm getting a lot of misunderstanding about what exactly people who are interested in dark, dirty, grungy, grotesque creatures or characters really like about them. Further, I'm getting that the Riot Design Team in general seems to lean itself more towards "cleaner" characters with more "sleek" designs and "smooth" aesthetics combined with some sort of "whimsical", "zanny", "happy", "serious", or "cool" personality.

I for one think that's absolutely wrong. Xyph, you talk a lot about how it's hard to relate emotionally to the motivations or personality of a "Butcher" or an "Alien" type character under the false assumption that these sort of characters have no personality, or that they have, at best, some sort of "Brute" or "Beast" personality; I.E. that they are one-track minded without really much logical thought or complex motivations which leaves them to do little more than just die. Yet you miss that these beastial motivations can make a complex personality, or other darker motivations [the Hunt, Revenge, Murderous Malign, and Putridity] can lead to interesting character designs. The Aliens you mention are one example, but also take for example Freddy Kruger, Jason Vorhees, the Predator, Leather Face, and plenty more aside.
Now, lemme talk about Urgot for a sec here. First, lemme start by saying I think Urgot actually does have an appealing character design. I read a lot on this thread about how Urgot is "fat", something that doesn't reconcile with his character story. Anyone else think for a second that it's his skin or remaining body stretched over a mechanized spider body?!. Urgot is that mean junkyard dog general from Noxus's forces; he's not afraid to get down and dirty, evidenced by his scars and missing eye. And this is without referencing the obvious missing body and limbs. I think that's an interesting personality and character design. And I also think it's good that Urgot is there for another reason: people seem to forget or overlook that there was a war. It's an elephant in the room that I feel needs to receive more attention from a design point of view. Urgot serves as a reminder of that; regardless of all the whimsy that Riot likes to pander to, Urgot's there to underscore that there is more below that shallow surface.

I honestly don't think Riot's Design Team, or whoever's in charge of the image of champs, has chosen to explore enough the appeal of disgusting or disturbing champion designs in the world they created. There's zero orcs or goblins or ogres or devils or ghouls or mutants or demons or some form of cryptid. All because Riot continues to operate on the "lighter side of the force". Again, I understand the mood of this game; you'd like to appeal to a more whimsical, sleek, smooth seeking audience. I get that. But what you don't see is how many more people wouldn't mind having a rougher, lumpier, peculiar or slightly dirty character, if done correctly.

Honestly guys, if you really cared to, you could make another interesting "dirty" character; Trundle and Urgot are great, as well as the only, examples of this. But you don't understand how to make it fit in with your conception of your world yet. I'd say you need to learn how to reconcile that.

 
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crzymdscntst ?? Senior Member
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05-03-2012

Quote:
Originally Posted by Slarg232 View Post
Where is this stated in the lore? I would love to actually read it.
Journal of Justice apparently, I know I've read it before, wikia lists it:
http://leagueoflegends.wikia.com/wiki/Baron_Nashor

Quote:
Originally Posted by Tosin Loads View Post
On a side note: anyone else notice Urgot's nipples?
As explained to me and I can only explain it as thus:
Urgot has 3 nipples so Urgot can be the best mother.

Quote:
Originally Posted by serverny JR View Post
Lots of blabber from reds saying "no more monster-like champions for you - get ready for 10x boob placeholders with seldom addition of yordles and masculine macho-men".

Most of oyur champions already lost their identity, visually and skillset wise, and you admit you are gonna make it even worse with time...
This man can't be entirely wrong, monster covered in only boobs clearly, possibly slime blob champ that people have alluded to wanting. Like Final Fantasy Flans... but seriously. They have not said anything of the sort, they have stated, doing it badly yields bad results, so we don't want to jump off that metaphorical cliff, we'll take the ramp instead.

 
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Leon27607 ?? Senior Member
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05-03-2012

Tentacle rape monster?

 
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xelaker ?? Senior Member
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05-03-2012

Quote:
Originally Posted by Xypherous View Post
Not entirely accurate - and if I've somehow implied this, I deeply apologize for the misunderstanding. Additionally, I can't speak to champion concepting and creation and if we'll make more or not. I'm simply not in charge of or influence those decisions.

The problem with grotesque champions and monstrous ones, in general, is that they have to be personable. Characters that you can identify with and or relate to as more than 'I am playing scary monster X.'

If a character feels more like something you would kill as a mini-boss than an actual character - that's a problem. It's not an intractable problem - but it does mean these things are a little trickier and we have to put more time on them to succeed. That tends to be why we have a hard time making them - It's easy to make a monster but it's hard to make a monster with personality. Kog'maw does this well, for example, because at his core - he's a puppy's personality.

I recall throughout Nautilus' development - we continuously had to push for more emphasis on the eyes and eye glowing to the point of exaggeration because that was the only part of the character that made him feel like you could resonate with him as a character in a story - rather than as a monster to be killed.
But I want to play as scary monster X...I don't always want to play the valiant knight with deep connections to his country and his people, or be the evil assassin that is the best assassin ever that works for money cuz that's how he rolls. I wanna just be the big bad wolf (so to speak) that is all sorts of evil and stuffs. Oh and to the meh on dark fantasy like 40k those bad guys have whole books of story behind each bad guy and it seems to work pretty darn good.

 
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Von Nicklesnout ?? Senior Member
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05-03-2012

Quote:
Originally Posted by Slarg232 View Post
Tolkein Orcs were Elves. Sauron even says it in the first/second movie/book (Forget which).
It was a retcon by Tolkien. The fact still stands that in almost all fantasy literature, Orcs and Dwarves/Elves tend to be different beings.

 
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Akdar ?? Senior Member
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05-03-2012

Quote:
Originally Posted by Morello View Post
For example, one of our unannounced champions (!) does the Heisman pose when he recalls
Did anyone else read this and instantly picture an ex football player in a grey suit wearing gloves that don't fit and wielding a big knife?

The other day I had company over and we had a conversation about how we call the largest cooking knife we have our " OJ knife".

 
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General Farsight ?? Senior Member
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05-03-2012

I think the big issue the designers at Riot seem to have with releasing more champions like Urgot is that he doesn't seem to fit that well, design wise, with the rest of the champions. He is much darker in appearance than any other character in the game, and, at least for me, it makes me feel like he doesn't fit. If this was Warhammer 40k, he would do fine as a Chaos Space Marine (Death Guard, most likely) in the service of Nurgle. But in League of Legends he just feels out of place. This is just my opinion though.

 
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xelaker ?? Senior Member
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05-03-2012

Quote:
Originally Posted by General Farsight View Post
I think the big issue the designers at Riot seem to have with releasing more champions like Urgot is that he doesn't seem to fit that well, design wise, with the rest of the champions. He is much darker in appearance than any other character in the game, and, at least for me, it makes me feel like he doesn't fit. If this was Warhammer 40k, he would do fine as a Chaos Space Marine (Death Guard, most likely) in the service of Nurgle. But in League of Legends he just feels out of place. This is just my opinion though.
the background for ww and singed is a pretty rainbow of love and joy right? urgot is one of my fav champs cause he isn't riot's generic mold for champs