[CENTER]Ravarj'Gorr, the Voidborn Hydra[/CENTER]
| Ravarj'Gorr, the Voidborn Hydra is a contestant at May MCCC, you can find him in there in the 5th page. |
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[CENTER][ Lore ][/CENTER] There is a place between dimensions, between worlds. To some it is known as the Outside, to others it is the Unknown. To those that truly know, however, it is called the Void. Despite its name, the Void is not an empty place, but rather the home of unspeakable things - horrors not meant for minds of men. Ravarj'Gorr is one of the many monsters of the Void, or many of them. “Many” because this sadistic hulk of a creature bears in its back several voidborn serpents, moving with their limited savage intellect they feast on any life beneath Ravarj'Gorr stand. However, they’re no parasites of its body, their mind are as bound to Ravarj'Gorr body as his claws and tail; and by inducing these lesser minds to a ravenous rage he spread terror and chaos throughout the very void itself, gorging on any creature he come across who is unfit to defend itself. A tyrant amongst nightmare, Ravarj'Gorr spreads horror for the sake of bringing harm to the fearful minds. However Ravarj'Gorr himself is no savage, this nefarious schemes on every single breath, looking for ways to bring horror in new ways and spread his tyranny. To the point this creature has pleasure subjugating the pseudo-mind of the serpents on its back and causing them pain. But what always brought him the most joy was reaping through dimension, hunting down those who couldn’t understand his nature entirely and their pure fear. Sadly for the runeterrans this beast had set up his gaze upon their world. After Malzahar succeded into summoning Kog’maw, more visions were bestowed to him, visions regarding a more complex summoning. Forcing his visions in the mind of summoners initiates he assembled a crew for the ritual: Ravarj'Gorr feared a normal summoning would sever his serpents from his back, or not entirely summon their pseudo-minds. The ritual would also allow Ravarj'Gorr to keep free control of its action, and this could mean an ally into freeing Cho’gath and the start of an invasion. Luckily, Kassadin was successful in tracking it down and assembling summoner to try and detain this menace. Unfortunately they arrived too late to stop the summoning, but they managed to weave enchantments into it to chain Ravarj'Gorr in a similar way they’ve done with the Terror of the Void. Now this beast brings his tyranny to the fields of justise, unneasing all with the way he enjoy his captivity. [RIGHT]“I've been outnumbered.” – Kassadin, the Void Walker[/RIGHT] |
| Roles: Fighter, Jungler, Melee |
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[CENTER][ Stats ][/CENTER] Attack Power ■■■■■■■□□□ Defense Power ■■■■■■■■■□ Ability Power ■■■■■■■□□□ Difficulty ■■■■■■□□□□
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[CENTER][ Skills ][/CENTER] Quote:
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[CENTER]Nest of Serpent AI description[/CENTER] [CENTER]Being what i believe to be the most important trait in Ravarj'Gorr development and gameplay, i decided to create a section to explain more about it. [/CENTER] Attacking: Serpents will attack whenever posible, however, in order to avoid pulling all the Jungle as you move, Serpents will not attack while you're out of combat (as mobility). They also not attack idle Jungle Camps. Target Acquisition: Serpents will choose their target following one of two tables of priority order. First one is used by default, second is used when Ravarj'Gorr is issued to attack a Turret. Table AFor the purpose of Ravarj'Gorr Serpents AI, "dying" is being at or below 20% health. |
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Recommended Items: Doran's Shield Mercury Treads Rod of Ages Sunfire Cape Atma Impaler Rylai's Crystal Scepter |
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Audio: Champion selection: "You play my game, I play yours…"Attacking: "I’ll carve stains upon your soul..."Movement: "My tyranny will spread!"Taunt: "Five for five mouths, just enough." (summoner rift and dominion only)Joke: “I’ve been instructed not to tell jokes. It appears to be that my definition of “funny” is improper for the audience.”Special: In addition to the normal audio, Ravarj'Gorr has a special audio that plays automatically. It happens naturally from time to time, but this time may vary slightly. This special audio is the serpents on his back growling, hissing, shrieking and screaming and there are several different ones that will play throughout the game. Additionally, there is a random chance Ravarj'Gorr speaks too, he'll whisper threats and provocations to the summoner, trying to startle and fear him in a manner that it may be confused with the serpents or even go unnoticed for the less aware. |
You can visit my Champion Compendium for more Concepts you might like.
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