North America - English

League of Legends Community

League of Legends Community > Feedback > Item Discussion
Return dodge

  • Page 2 of 2
  • 1
  • 2
 
Comment below rating threshold, click here to show it.
Kagami ?? Senior Member
This user has accepted the summoners code, click for more information
05-07-2012

Quote:
Originally Posted by ImIndustructible View Post
You have severely underestimated the best Turret Crusher in LOL.
Nah title is Rageblades',

 
Comment below rating threshold, click here to show it.
trancepticom ?? Senior Member
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
05-10-2012

I think almost everyone else is happy to see dodge gone, especially if you're fighting a Jax or Sivir. Its just ridiculous because its usually ineffective and based on chance. Here is why crit is not as bad....

Crit is less ridiculous because most people who are using crit are getting their chance to the threshold... between 70-90% is the sweet spot. Any less and its unreliable, any more and its a waste. This differs greatly from dodge, where the maximum dodge you could get was around 40% with Jax, all runed up and with his e maxed. But most champions were only around 15-20% with a ninja tabi, masteries, etc. So it was insignificant chance, and it was rare that a dodge occurred... Crits happen much more often throughout the game, as 40% is a relatively easy and quick value to obtain, especially if you have runes. So basically, its different because you're working on a completely different end of the chance scale. Yes its frustrating when gangplank crits you for 250 at level 1 but realise that the other 4 times out of 5, gp only hits for the usual 100 or so and doesn't recieve any benefit whatsoever from runes and crit items when he does not crit. (Assuming he has a full crit page and maybe started with a crit item). Tryndamere is a different situation entirely... will not even bother touching on him because he doesnt follow the same crit requirements as all the other champions.

 
Comment below rating threshold, click here to show it.
AsharmX ?? Recruiter
This user has referred a friend to League of Legends, click for more information This user has accepted the summoners code, click for more information
05-10-2012

Quote:
Originally Posted by wonilcho View Post
I don't think dodge needed to be removed. It's a fun stat. Its unreliable? It has more/same reliability as crit early game, the almost same reliability early mid game, and late mid/late game is probably the only time crit is more reliable than dodge. If crit stays in LoL why not dodge? if 1 champ has 1% dodge and another has 1% crit and both will die in 2 auto attacks a lucky crit will kill one or a lucky dodge can kill the other.I really think dodge should come back.(I also want Jax to get a new passive and put the attack speed back into his ult passive.(riot being lazy :P)
it was a fun stat but having people stack dodge is no fun. If you ever got close to killing someone and you think your last hit is gonna hit but it got dodged. I'm sure if riot brought back dodge there is going to be some people who aren't going to be happy about that. And i find jax after his remake is better then before his remake with his stun allowing him to dodge all attacks for a certain period of time and allowing to activate it earlier if need be.

  • Page 2 of 2
  • 1
  • 2