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Just imagine if Evelynn was Rikimaru from DotA

 
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Ninjaorigami ?? Senior Member
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05-06-2012

Quote:
Originally Posted by HonomonMan View Post
eve used to be one of the best tower divers
wait really? i thought towers had stealth detect...
or was this something they added later?

 
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Great Owl ?? Senior Member
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05-06-2012

Eve wasn't OP because tons of damage, that was Twitch. Eve was OP because lalalalalalaimlaninglalalalalalaomfgwtfbbqstunenem ylanerjumpsonmeimdead. And she wasn't that OP if you played passive.

Edit: Ninjaorigami, it was because of her ult passive heal.

 
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JoeVector ?? Senior Member
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05-06-2012

Except in DotA anyone can be Evelynn. Just buy Lothar's.

 
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Caveth ?? Senior Member
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05-06-2012

Quote:
Originally Posted by Ninjaorigami View Post
wait really? i thought towers had stealth detect...
or was this something they added later?
Her passive used to effect turrets, too; it was useful back then... instead of just 50% damage reduction from minions.

 
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Ninjaorigami ?? Senior Member
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05-06-2012

Quote:
Originally Posted by Great Owl View Post
Eve wasn't OP because tons of damage, that was Twitch. Eve was OP because lalalalalalaimlaninglalalalalalaomfgwtfbbqstunenem ylanerjumpsonmeimdead. And she wasn't that OP if you played passive.

Edit: Ninjaorigami, it was because of her ult passive heal.
ah ok. I was never around for OP eve, only seen her nerfed version (once)

 
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Catheryle ?? Senior Member
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05-06-2012

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Originally Posted by ReplicSC View Post
How's rikimaru balanced?...
Let's see, he has the greatest agility per level growth of all heroes, which scales with his passive really great (also, you can't dodge his passive, even if he misses the attack passive still works). His hero has one of the fastest attack animations (and he has one of the higher attack speed limits too, not to mention that his passive usually hits before he land the attack so you can abuse that), he has a gap closer that activates his passive (5 second cd), he has permanent invisibility, and a freaking hyper mega imbalanced smokescreen that silences every hero inside, has a huge area, and makes enemy heroes miss 70% of their attacks... oh i almost forgot, that smokescreen slows enemy heroes by 25% IAS and MS... u really think that's balanced? ffs, just imagine if graves had that kind of smokescreen, 6 seconds (huge area, larger than veigar's stun), silence, both slow, and 70% miss change... yeah right, balanced... it's a pubstomper with no comparison
+ the higest AGI growth in the game is TerrorBlade (3.2) next is PA (3.15), Riki is only (2.9). Most AD Carries who relies on their AA has similar growth also AM (2.8) Void (2.85). Sniper (2.9). What are you talking about?
+ Fastest attack animation? Not even close. He only has the BAT of 1.7, same as ALMOST EVERYONE ELSE. If you want faster attack, go for AM, he only has 1.45. And before AM has 1.35 BAT, try to compete with that.
+ Gap Closer? PA has that too and PA carries way harder.
+ Permanent invisibility is hard counter by Sentry Ward,Gem, several skills such as Slardar's Ulitimate, Zeus's Lightning Bolt + Ultimate.......
+ The solution to smoke screen is the same as against AOE team, dont stand too close. Boom.
+ Riki is very fragile early game, he is like Talon. Kill him repeatedly.
+ Riki can't not pubstomp as effectively as Ursa, no where near. Ursa dont need much item for damage, all he needs is HP and a blink Dagger and some form of stun from his team. Riki on the other hand, are every dependent on items.

 
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BohemianParody ?? Senior Member
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05-06-2012

Quote:
Originally Posted by ReplicSC View Post
How's rikimaru balanced?...
Let's see, he has the greatest agility per level growth of all heroes, which scales with his passive really great (also, you can't dodge his passive, even if he misses the attack passive still works). His hero has one of the fastest attack animations (and he has one of the higher attack speed limits too, not to mention that his passive usually hits before he land the attack so you can abuse that), he has a gap closer that activates his passive (5 second cd), he has permanent invisibility, and a freaking hyper mega imbalanced smokescreen that silences every hero inside, has a huge area, and makes enemy heroes miss 70% of their attacks... oh i almost forgot, that smokescreen slows enemy heroes by 25% IAS and MS... u really think that's balanced? ffs, just imagine if graves had that kind of smokescreen, 6 seconds (huge area, larger than veigar's stun), silence, both slow, and 70% miss change... yeah right, balanced... it's a pubstomper with no comparison
Are you also the one with that typical Faceless Void 1vs5 argument? Why don't you just go
and play Tetris instead?

 
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Delyte ?? Member
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05-06-2012

riki was op as sht until they nerfed his backstab ratio

 
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WateryMind ?? Senior Member
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05-06-2012

Riki is an annoying carry killing ******* at best. At worst, he is a free kill and a silence bot. He is simply too squishy and item dependent to do anything of value in a competitive setting. If Eve was like him (prema stealth), she would be orbital nerfed again because noobs complained and Riot caved in.

Yeah, Riki's smoke is good. But it doesn't matter if he explodes instantly if a Zeus so much as look at him angrily.

 
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Ankokukai ?? Senior Member
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05-07-2012

Quote:
Originally Posted by Blue Adder View Post
what about the fact that rikimaru has 3 natural counters that makes him lose for sure if the enemy player is halfway decent? picking slardar or bounty against a rikimaru makes his ulti completely void and basically makes him a feeding machine.

+ slardar is actually a really good champ, unlike riki.
and you're just mentioning the natural counters, there are semi counters as well...
ANY silence that lays down over Riki while he's out of stealth, cancels his ultimate until the silence runs out, and there's PLENTY of silences on Dota, one of my favorites being Traxex's