"Your deepest desires, the darkest urges residing in your soul - I have become them..."
Lore:
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While most in Ionia seek enlightenment through positive means or seek to maintain a balance, not all hold this same sentiment. There was once a monastery that sought empowerment through the channeling of a raw energy generated by all beings: that of desire. These monks trained themselves in the art of drawing from and, eventually, suppressing this power, until eventually a conflict divided the brotherhood into seven sects, each focusing on a different desire. After many decades of feuding in secret, they all faded away from existence, never to be seen again. Carpus was raised in secret by his father, a former monk who had learned and mastered all Seven Forms of Desire, and trained to wield the raw power of desire. Eventually, Carpus was forced to murder his own father using the powers he had acquired and as a result was driven mad. Over time he became an abomination that should never have existed. The perverse desires of others that he had drawn power from had twisted him into an inhuman being that is now compelled by the most vile vices of all sentient beings, cursed to embody all of the soul’s darkest urges. However, deep within even this creature of immense vice there rests a hopeful desire – the monk residing in the core of the sinful being wishes to be cleansed of the dark desires and returned to his former self… |
General:
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Roles: Melee, Fighter Resource: Fury Attack range: 150 Attack speed: 0.475 (+0.225) Damage: 48 (+6.6) {160.2} Health: 425 (+90) {1955} Fury: 100 (Manaless) Move speed: 315 Armor: 16.75 (+3.65) {78.8} Spell block: 30 (+1.25) {51.25} Health regen: 7.66 (+0.76) {20.58} Mana regen: 10 |
Abilities:
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(Passive) Insatiable Desires – The Sins of Greed, Gluttony, and Lust are the unquenchable urges to satisfy oneself physically through different means, as such the covetous find themselves unable to ever have enough of what they seek. For every enemy he kills he regains 5/10/15% of his max Fury. [Q] Distant Sloth – The Sin of Sloth is the refusal to act, as a coward refuses to interact with the world around him. Upon command, Carpus releases a shockwave which deals 40/60/80/100/120 (+0.5) magic damage to all enemies within his proximity and reduces the movement speed of each enemy champion by 25% for 1.5/2.5/3.5/4.5/5 seconds Cost: 15 Fury Range: 600 Cooldown: 10/9/8/7/6 seconds [W] Violent Wrath – The Sin of Wrath is the irrational drive to cause harm, as the blood-thirsty seek to destroy all in their path. Passive: Carpus’ basic attacks deal additional magic damage equal to 1% AP for every 1% health he is missing Active: The attack speed of Carpus and all allied champions within range of him increases by 4/6/8/10/12% for 4 seconds Cost: 20 Fury Range: 700 Cooldown: 12/11/10/9/8 seconds [E] Reproachful Envy – The Sin of Envy is the malicious resentment of others, as the jealous often seek to cause misery to others. Passive: Carpus returns 2/3/4/5/6% of all damage he takes back at the attacker (Unavailable during cooldown) Active: Carpus’s next attack will deal additional magic damage equal to 6/8/10/12/14% of his missing health (+0.25 AP) Cost: 30 Fury Range: 0 Cooldown: 15/13/11/9/7 [R] Glorious Pride – The Sin of Pride is the glorification of oneself over all else, thus this is the greatest vice that one can commit. When activated, Carpus will take 25/50/75% less damage from all opposition and deal 20/40/60% more damage for 5/7.5/10 seconds. If slain while in this state, he will deal back 30/60/90% of his max Rage (+1.0 AP) as magic damage to whoever slew him. Cost: All Fury Range: 0 Cooldown: 128/93/58 seconds |
Quotations:
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(Selection) "My existence is the greatest sin..." (Movement) "I can almost taste your sins..." "Yes." "Very well, Summoner." "Patience is a virtue." "As you desire." (Attacking) "Their desires are nearly palpable!" "Death to all! "You can not hide from Sin." "Resistance is futile." "I will take all of your vices." (Distant Sloth) "Begone, pests! "Cower before me!" (Violent Wrath] "Destroy. Everything!" "Everything will die!" (Reproachful Envy) "Take it all back!" "Feel my resentment!" (Glorious Pride) "You insignificant bug!" "I cannot be undone!" (Taunt) "You will suffocate from your own desires!" "The Sins of many will overwhelm your soul!" (Joke) "How......sin-sational!" |
Animations:
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Standing idle - He stands while resting his spiked mace head-first on the ground in front of him Running - He moves with the spiked head of his mace extended back behind his shoulder Auto attack - He swings his spiked mace in an overhead arc, bringing it down upon the heads of his enemies Taunt - He raises his spiked mace horizontally above his head, towards the sky, as he leans back Death - He releases his spiked mace and falls forward to the ground, where upon his body releases multiple blood-red whisps Dance - (Coming soon) |
Note: I tried to be reasonable about effects in his abilities, but not too entirely certain about some percentages and values. The idea is that he's a tank that can soak up a lot of damage and use that to affect his battle prowess. I know he needs quite a bit of improvement, but I hope to get some kind of positive criticism and fair suggestions on how to improve him so he's viable.
Also, if it's not obvious enough, his entire theme revolves around the Seven Deadly Sins, which I can't recall seeing any (if at all) here yet. So, if his actual abilities must be changed to something else, I'd like to work within the context of Seven Sins.
Edit (5/16/12): Reduced an effect for his Passive, replaced the effect of his Ult with another, made his [Q] a pure activation, and gave his [E] passive tiers.
Edit (5/20/12): Completely changed his Passive, altered his [Q] to instead stun his opponents, and made the benefits granted by his Ultimate conditional to his health status.


