Originally Posted by Damie904
Your argument is flawed. Firstly don't tell me no one likes Cass, but then forgot to mention Alistar, Swain, Fizz, Ahri, or any champ with animal like attributes. I don't see anyone whining about boring or unremarkable the rest of them are. Secondly how does coming up with one idea automatically make her limited and boring. It's not always what a champ can do, it's how it's executed.
Take Darius for example. He has a close range AOE( like Hecarim), an on hit proc(like so many other melee champs), a gap closer(again like so many other champs), and a true damage ult(like cho) with a possible refresh(Yi and Kat). Not to mention all the complaints his design had before he was even on PBE. Yet he end result was a very satisfying champion.
Lastly, "How many games need to have an Arachne character?" sounds like a pretty stupid question to me. Just like "How many dudes with weapons do we need in games?" or "How many well endowed chicks do we need in games?" Clearly if they keep showing up, then there's a want for them.
No, you missed the reason why I singled out Cassiopeia: she's a snake-woman archetype, a Medusa. Much more popular in games even than a minotaur, and certainly I don't know of many games with a ruthless tactician who transforms into a demon bird. Maybe you have a better idea as to why people tend not to play the best mage in the game? To the "it's how it's executed" part, I already argued against that: it's unnecessarily limited. Have cool kits on more interesting (less cliche) character concepts instead.
Darius doesn't really fit in with this discussion, since it's about requesting very specific monster archetypes. Darius is actually an example of what I said I liked better: instead of a champ with a whip, he's a champ with an axe. He's an example of wish fulfillment: what would you like to do if you could run around killing everything with an axe? It's true that, as a character, his design could be more interesting, since he's just a normal human, but there is plenty of demand for human champs. Just look at how many new players automatically gravitate toward Garen, who is probably the most generic human concept in this game.
The last argument doesn't make much sense, either, since you're basically ignoring what I've been saying all along. Things like Beholders and spider queens are in every game, but they're generic enemy monsters or bosses; they're easy designs for teams which need 100 different monsters in a game. LoL could have them also, but why bother, when we could have something more interesting?