As was said, if Wild Cards were changed the problem would dissapear. His mobility is not the issue as much as what he is capable of when he gets there.
I would like to see WC changed so that each card does drastically less damage to each target it hits after the first (think chain lighting.) By "drastically" I mean hardcore, nerf that **** drastically; 50% less damage to each target after the first cumulatively.
This would keep WC good for skill shots and nuking people close enough to get hit by all three cards, but make it far less useful for lane clearing . It would also change what I feel to be the biggest problem with WC: Cardmaster can stand at the back of group fights and spam the **** out of the spell, and during those kinds of battles it is extremely difficult to just dodge the cards.
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