Originally Posted by Repo
Dodge the cards, slaughter him, you win? I feel bad for the future of some heroes with so many people complaining over the small things.
I'm theorycrafting as my delay was so bad I couldn't even play yesterday, but if someone were disabling to help, the damage output of CM would be catastrophic the way Wild Card is currently.
Agree that cards should deal reduced damage based on number of units they go through. That would allow it to still be decently useful for farming but not broken, and useful as a single target nuke but not as a team wiping monstrosity.
Most likely mana cost or cooldown will have to be raised, as well as damage slightly lowered, but for the time being reduced damage per target damaged would be a big improvement.