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[Consumable] Paintball.

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Bloody Kat ?? Junior Member
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06-21-2012

Hello there! How are you doing? Here I am with a tiny idea I came up with while waiting for the servers reboot >.>'

The Paintball

"A target hit by a Paintball will be revealed during 7(?) seconds"

  • Cost: Something between 100~150g per piece. Max of 3 units per stack.
  • How to use: Paintballs would be skillshot based with a relatively short range.
  • Why would I use it?: I can think of 2 main reasons:
    1) After a skirmish or a team fight, being able to mark fleeing or even chasing enemies would allow a new set of strategies for escapes and clean-ups. The short duration would compensante its powerfull effect.
    2) Prevent suicides and traps on "face-checks"inside bushes. Again, for power-control I suggest a short range, just enough to give players a "OMAGAWD" moment while they work on a quick response for the trap.

Well.... That's pretty much it. Discuss.

Have a nice day~
-Kat.

 
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Xnenai ?? Senior Member
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06-21-2012

nothing wrong with something like that, however im sure someone will pop in to tell you (out of blind ignorance) that "ur fckin retardd" or something or that nature.

 
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JustMyBassCannon ?? Senior Member
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06-21-2012

+1 for comedy.

Wouldn't happen, but still hilarious.

 
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GregoMyEggo ?? Junior Member
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06-22-2012

+1
would be a really good addition to the support item builds. I think it would fit better in the game being about 1200-1500 gold, giving mana regen and health regen, and giving sight of where you shoot it for 5 seconds, or sticking to an enemy player for 8. Decent suggestion though for sure.

 
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Goatbear ?? Senior Member
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06-22-2012

The only way I see this being broken is in 3v3 where early ganks at the bottom bush are common. Even then, if you're willing to burn a consumable to land the gank then power to you.

 
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Bloody Kat ?? Junior Member
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06-23-2012

Quote:
Originally Posted by GregoMyEggo View Post
+1
would be a really good addition to the support item builds. I think it would fit better in the game being about 1200-1500 gold, giving mana regen and health regen, and giving sight of where you shoot it for 5 seconds, or sticking to an enemy player for 8. Decent suggestion though for sure.
Thanks for the feedback guys.

About the Passive, I don't think that would be really nice. Consumables would be used by any role and available early game. As for the "mini-cv", yeah that cold work too.

 
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Rukhron ?? Senior Member
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06-24-2012

That's so funny that i could enjoy this as an activable on a support item.

 
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KessIerCOIL ?? Senior Member
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06-25-2012

great, something else that counters stealth >_>

 
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SuHeLoTuFa ?? Senior Member
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06-25-2012

hummm too expensive, i may prefer wards
perhaps an active for an item would be better

 
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Bloody Kat ?? Junior Member
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06-29-2012

Quote:
Originally Posted by SuHeLoTuFa View Post
hummm too expensive, i may prefer wards
perhaps an active for an item would be better
100~150 is nearly as a vision ward.
I rather think that was a consumable because you should use it wisely. An active would allow too much "lucky shots". Instead of the actual strategic marking i expect :3

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