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@Riot, Does "pushing the bar" mean pushing my wallet too?

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Wendek ?? Senior Member
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07-01-2012

"A pretty steady pace", with nothing since 28th February and no information whatsoever about the possibility of future reductions ?
While having champions released steadily every 2-3 weeks ?

Is your end-goal to have more than 75% of all champions at 6300 ? It was already quite big when I started a year ago... now I really wouldn't want to be a new player, with all these champions you feel you'll never be able to buy... and never play either because there are some that never get free.

It looks like this at the moment : "okay, you have all this old boring stuff at an affordable price. For everything under a year and a half, pay full price"...

 
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rokkman ?? Senior Member
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07-01-2012

Most of you who are saying that Pulsfire Ezreal is too expensive haven't stopped to think about one very simple thing. This is a THEME, not only a SKIN. If it were a skin only I have no doubt it would be 1800 just like the other "legendary" skins. But you are getting a banner on your profile, a summoner icon, a skin that completely changes the way the hero looks, and new spell effects within the skin. And all of this, if you purchase within the first 4 days of release, only costing you 1600 RP which is less than any current legendary skin, I honestly don't see your beef.

Sure, 3200 RP is expensive, but it's on sale for 4 entire days, why not buy it then if you want it? Besides, 3200 RP isn't that expensive for all that you get. If you don't think 3200 RP (or 1600 RP for that matter) is worth what you're getting, don't buy it, simple.

And as to the point of "you can't raise prices because quality increases," that's garbage. When you go to buy anything do you always look for the cheapest you can get away with, or get something that costs more but is better quality? I know that comparison is a bit of apples and oranges, but the same logic applies. It takes Riot longer to create these higher quality themes and legendary skins, why shouldn't they cost more? Why shouldn't PFE cost more than anything else since it is the most advanced, most artful, and best quality of any skin put out before?

 
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Mr Schtiffles ?? Senior Member
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07-01-2012

Now what happens in a few years from now when all the skins you release will be PFE quality, but at a lower price point?

It will be MTF all over again. MTF in-fact is a prime example of how you're paying a high price for top notch work, but aren't getting a "better experience" in any way. Which could be PFE in time. MTF is of 520 priced quality now, and in the future PFE could be 975 quality.

 
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Montag Montag's Avatar ?? Player Experience Manager
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8 of 8 Riot Posts
07-01-2012

Quote:
Originally Posted by Wendek View Post
A pretty steady pace, with nothing since 28th February and no information whatsoever about the possibility of future reductions ?.
Our last was in April, and we had one in March before that as well. We're not sticking to a schedule, but we're trying to respond to your feedback about prices in a way that works for both us and you.

 
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Pureßlaze ?? Senior Member
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07-01-2012

Quote:
Originally Posted by RiotMontag View Post
No, I think you got it. This is exactly what I am saying.



We have been reducing IP prices of champions at a [url2=http://na.leagueoflegends.com/board/showthread.php?p=23342199]pretty[/url2] [url2=http://na.leagueoflegends.com/board/showthread.php?t=1869122]steady[/url2] [url2=http://na.leagueoflegends.com/board/showthread.php?t=1937284]pace[/url2], based on your feedback. We also feel these new skins absolutely deserve a 975 RP price point. We like this model so far, but we're open to changing it in the future. It's clearly something people are asking for, and we're pretty good at responding to feedback (ARAM's a good recent example). That's why I'm not saying, "No, you'll never see another 520 RP skin" and why I'm not saying, "Absolutely yes," because it depends on lots of things I'm not privy to.
I've noticed that when you guys do reduce champion IP prices, it's usually champions that have been around for a few years, even some that have been around since release, and that everyone generally already has.

 
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Shiister ?? Senior Member
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07-01-2012

RiotMong, I wouldn't even try and explain more, this community will never be satisfied with answers concerning PFE skins unless it have to do with the price being lowered.

People think you "have" to buy the PFE skin to enjoy the game, you don't.

People comparing the skin cost to a expansion pack that other games do. Which is wrong IMO since if you don't buy the expansion pack you wouldn't enjoy the game with others who have brought the pack and privy to the benefits of it.

 
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General Farsight ?? Senior Member
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07-01-2012

Quote:
Originally Posted by Deuterion View Post
I think I'd agree with Montag if everything else about League's pricing and buying options wasn't such a blatant contradiction. It's been a loooong time now since the general IP rate was reduced(which was funny, because Riot defendid this by stating that "in "most" situations, you will see a higher IP gain per game...) yeah, no.

IP reductions are few and far between. And when they are, they go from 6300 to the price point we just freakin' love to death, 4800. Used to be 6300 - 3150 (a 50% reduction, making new content much more accessible to new players). I remember the announcement of this price point, by the way. We all thought it was going to our hope and savior, since getting a non-6300-on-release champion was impossible. I think maybe 3-4 champions were released at this price. Instead, it seemed more of a number to set IP reductions to, in an effort to squeeze even more of our now slower-earned IP out of all of us.

And then there is the good ol' issue of 6300. That number is like cancer. That's a rather good analogy, actually, because no matter what you do, 6300 will never go away. No matter how much we argue, debate, *****, and moan, champions are guaranteed to be released at 6300 IP from now on. I don't think we've ever been given an explanation for this, to top it off. Yeah, Riot seems to be blatantly dodging the subject entirely, NEVER conclusively answering the question of "why are all new champions released at 6300 IP?" Anyone remember the "This 6300 bull**** needs to stop" thread? It was MASSIVE. I think there were maybe all of 2 or 3 posts by riot in that thread, each one sidestepping the question so elegantly! Then it was closed, and we will probably never know. "Abandon all hope, ye who expect a non-6300 champion".

So yeah, let's recap:
-Slower IP gains
-Fewer/crappier IP price reductions
-New champions always at max IP(even RP. When was the last time a new champ released that wasn't 975?)
-More expensive skins/content

Can you see why some people might say Riot is greedy? Even just a little?
This. Don't forget the price of runes and rune pages too.

 
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BearforceOne ?? Senior Member
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07-01-2012

As much as I would disagree with the qq over PFE's pricing, I do have to agree with the general discontent over (some) previously released legendary skins being disgustingly low quality. ie: not-so-Magnificent Twisted Fate.
I understand that Riot has pulled some skins that were deemed overly craptastic (Rusty Blitzcrank...) but the skin price to quality relationship for the most part still seem totally random. Just take a look at how good Kogmaw's butterfly skin is for its price and then compare it to other similarly RP priced skins and just marvel at the discrepancy.
If the pricing was more consistent then I think there'd be a more solid base to defend PFE's price.

 
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happyzod ?? Senior Member
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07-01-2012

I think this is a case of shooting the messenger. RiotMontag is a pawn; he's inconsequential. He is an ordinary employee who accidentally got himself into a can of worms. Lets face it, he has no say into the pricing of these skins. The only people who have a say is 10cent. Take what he says with a grain of salt. It is meaningless.

We can, however, infer from Riot's actions more than their words that champions and skins are going to be 6300/975+RP for the rest of LoL's useful lifespan, unless they decide to increase the prices again.

 
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RCIX ?? Senior Member
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07-01-2012

Quote:
Originally Posted by RiotMontag View Post
We have been reducing IP prices of champions at a [url2=http://na.leagueoflegends.com/board/showthread.php?p=23342199]pretty[/url2] [url2=http://na.leagueoflegends.com/board/showthread.php?t=1869122]steady[/url2] [url2=http://na.leagueoflegends.com/board/showthread.php?t=1937284]pace[/url2], based on your feedback.
I don't generally downvote, but this part made me want to. 3 reduction sets ending 3+ months ago is not a "pretty steady pace".