sadly i won't be around so i ask my question right now:
Why do you design a jungler that neither got a real cc(stun/fear) as most strong junglers got (noc,nauti,skarner,udyr,etc) nor innate tankyness+dmg (Mundo/Lee Sin).
My point about Diana:
Her w is probably the best idea for an ap junglechamp and i love it!
I'm a little scared though that she is much stronger as a laner then as a jungler and needs nerfs because of it. Thats because champs without the ability to be valuable with less gold available (junglers) need inbuild cc/tankyness/%based dmg or something similar in my opinion. Its a bit similar to the support role, just without healing but with tankyness and fast jungleclearspeeds o rgood ganking abilities instead
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I tested Diana and for me there were 3 builds that worked pretty well: - lichbane->dcap->ga; lucky pick -> dfg -> dcap -> ga; Gunblade -> ga -> dcap; ( i did personally prefer the last one, this much lifesteal combined with the shield and the dmg reduction through ga + burst through her kit + gunblade active seems really strong). And its possible to get those if you don't mess up too hard in the jungle. I do think though that she probably gonna need some nerfs because of her power in lane (you get items faster and have more trys to hit her q for the double ult combo).
Well, i hope i'm wrong about it, Diana is amazingly fun to jungle with! Back to topic, do you stil think she will be a viable jungler, and why?